|Anonymous | Login | Signup for a new account||2019-02-19 10:46 UTC|
|My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002587||Zandronum||[All Projects] Bug||public||2016-01-21 22:05||2017-02-06 19:19|
|Priority||normal||Severity||major||Reproducibility||have not tried|
|Target Version||Fixed in Version|
|Summary||0002587: Arch-vile resurrects phantom monsters from squished corspes online.|
|Additional Information||Zandronum build: 3.0-alpha-r151228-1140|
|By demon I suppose you mean the pinky as opposed to another kind of enemy. How was this demon squished in the first place? Was it killed normally and then crushed by the door?|
Yes, killed normally and then crushed.
edited on: 2016-01-21 22:51
What map is this? The arch-vile shouldn't be resurrecting such corpses in the first place unless a certain compatibility flag is set.
EDIT: Wait a second. Maybe it's possible that the demon was only crushed by the door on the client end due to a slight position desync. I'll need to investigate this when I have the time to do so.
|Is it there a more reliable way to reproduce this? Otherwise I feel this shouldn't have the 3.0 target version.|
Torr Samaho (administrator)
|Does it also happen in 2.1.2?|
Unfortunately I cannot reproduce this any longer, not even with 151228. Arch-vile just ignores the squished corpse. I also don't remember what were the dmflags and the PWAD.
I'd suspect that this is another case of inaccurate client positioning that ususally causes all this monster warping grief, while here it causes the client to think that the corpse is under the door and the client squishes it while it remains unsquished on the server. Notice that in the video the squished corpse is just on the edge of the door.
|Only registered users can voice their support. Click here to register, or here to log in.|
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2016-01-21 22:05||Zalewa||New Issue|
|2016-01-21 22:08||Zalewa||Additional Information Updated||View Revisions|
|2016-01-21 22:19||Dusk||Note Added: 0014150|
|2016-01-21 22:19||Dusk||Assigned To||=> Dusk|
|2016-01-21 22:19||Dusk||Status||new => feedback|
|2016-01-21 22:37||Zalewa||Note Added: 0014152|
|2016-01-21 22:37||Zalewa||Status||feedback => assigned|
|2016-01-21 22:50||Dusk||Note Added: 0014153|
|2016-01-21 22:51||Dusk||Note Edited: 0014153||View Revisions|
|2017-01-29 21:05||Edward-san||Note Added: 0016721|
|2017-01-30 07:16||Torr Samaho||Note Added: 0016729|
|2017-02-05 14:08||Torr Samaho||Status||assigned => feedback|
|2017-02-05 14:22||Zalewa||Note Added: 0016755|
|2017-02-05 14:22||Zalewa||Status||feedback => assigned|
|2017-02-06 19:19||Dusk||Target Version||3.0 =>|
Questions or other issues? Contact Us.
|Copyright © 2000 - 2019 MantisBT Team|