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IDProjectCategoryView StatusDate SubmittedLast Update
0002585Zandronum[All Projects] Suggestionpublic2016-01-20 17:052021-08-08 11:04
ReporterTribeam3rd 
Assigned To 
PrioritynoneSeverityfeatureReproducibilityN/A
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version3.1-beta 
Summary0002585: Get chat messages.
DescriptionThis is rather silly request, it's out of curiosity that I post this.

Had an interesting discussion a moment ago about being able to read people's chat messages from ACS, maybe as an EVENT script, but from what I hear strings in ACS are nightmare, and not to mention script args are int only...but then strings are indexes...or something like that.

Could be interesting, chat commands is the only real thing I can think of for such a thing. (also someone suggested a markov chain thing, which sounds rather useless xD)
Attached Files

- Relationships
duplicate of 0003131resolvedKaminsky Chat EVENT script. 

-  Notes
User avatar (0014138)
Dusk (developer)
2016-01-20 17:18

I don't think that ACS is fully equipped to handle chat commands, as you said, script args are only integers. Also I'm not sure if we want it to have access to chat in the first place.
User avatar (0014140)
Monsterovich (reporter)
2016-01-20 19:45
edited on: 2016-01-20 20:26

I made HUDInput before.
'http://forum.zdoom.org/viewtopic.php?f=18&t=46450 [^]'

But they closed it because I didn't write the netcode. #ZDoomNetCodeSux

It uses chat code, but should work separately from it.

P.S. ZDoom devs doesn't care about this anyway, but if we want to fix the input issue for ever, we could try to implement this idea.

I imagine HUDInput code like this:


str text = HudInputString(-1, "Please enter your name", 35*30); // HudInputString(int player, str prompt, int tickstowaitforanswer)

if (text == -1)
    // Fail


This variant is easier than previous.

User avatar (0014156)
Korshun (reporter)
2016-01-22 18:19

> I don't think that ACS is fully equipped to handle chat commands, as you said, script args are only integers.

ACS is fully equipped to handle dynamically created strings, and this feature is used by several ACS functions that return strings (most obviously, StrParam).

I hope that at least some way to get proper text input in scripts is added. Either this or an ability to explicitly request input. VIRTUAL KEYBOARDS SUCK

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: DrinkyBird Monsterovich Korshun Tribeam3rd djskaarj JC Tenton MaxRideWizardLord Kaminsky
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2016-01-20 17:05 Tribeam3rd New Issue
2016-01-20 17:18 Dusk Note Added: 0014138
2016-01-20 18:03 Monsterovich Note Added: 0014139
2016-01-20 18:05 Monsterovich Note Edited: 0014139 View Revisions
2016-01-20 18:07 Monsterovich Note Edited: 0014139 View Revisions
2016-01-20 18:14 Monsterovich Note Deleted: 0014139
2016-01-20 19:45 Monsterovich Note Added: 0014140
2016-01-20 19:50 Monsterovich Note Edited: 0014140 View Revisions
2016-01-20 20:01 Monsterovich Note Edited: 0014140 View Revisions
2016-01-20 20:23 Monsterovich Note Edited: 0014140 View Revisions
2016-01-20 20:23 Monsterovich Note Edited: 0014140 View Revisions
2016-01-20 20:25 Monsterovich Note Edited: 0014140 View Revisions
2016-01-20 20:26 Monsterovich Note Edited: 0014140 View Revisions
2016-01-22 18:19 Korshun Note Added: 0014156
2021-07-31 03:51 Kaminsky Relationship added duplicate of 0003131
2021-08-08 11:04 Kaminsky Status new => closed
2021-08-08 11:04 Kaminsky Resolution open => fixed
2021-08-08 11:04 Kaminsky Fixed in Version => 3.1-beta






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