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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002469||Zandronum||[All Projects] Suggestion||public||2015-09-26 04:56||2017-04-11 18:53|
|Target Version||Fixed in Version|
|Summary||0002469: Have the Team Chat function bound to "y" by default|
|Description||Although I personally am capable of rebinding it myself every time I reset my .ini file, it would be a nice feature to have for those who don't know how.|
|Additional Information||I didn't know which product version to choose, so I put it on "4.0-beta", change this if you feel it's necessary.|
|Defaults are defaults and they aren't supposed to be nice nor do they cater to anyone.|
What I'm asking for is already implemented in some form by other games older than Skulltag (w/o the need for rebinding), the oldest AFAIK being Age of Empires 2. As it currently stands, by default, team chat is not bound to anything. Also, there is nothing bound to "y" by default either, meaning there would be no conflicts. In other words, what I'm asking for is not completely unreasonable.
PS This is taking into account certain keyboard configurations abroad as well (e.g. German QWERTZ, nothing bound to "Z" by default).
|He is correct in the sense that most other games use 'Y' as the default. Considering mouselook is automatically enabled in Zandronum, and WSAD is bounded to movement keys by default, I don't see why this would be unreasonable.|
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|Supporters:||Monsterovich Cerebus Catastrophe Korshun JC Tenton djskaarj KirovNoir N30N Konda WubTheCaptain|
|Opponents:||Ru5tK1ng Decay Razgriz|
|2015-09-26 04:56||Cerebus||New Issue|
|2015-09-26 16:19||Ru5tK1ng||Note Added: 0013556|
|2015-09-27 03:26||Cerebus||Note Added: 0013560|
|2015-09-27 04:46||Catastrophe||Note Added: 0013561|
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