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Defaults are defaults and they aren't supposed to be nice nor do they cater to anyone. |
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What I'm asking for is already implemented in some form by other games older than Skulltag (w/o the need for rebinding), the oldest AFAIK being Age of Empires 2. As it currently stands, by default, team chat is not bound to anything. Also, there is nothing bound to "y" by default either, meaning there would be no conflicts. In other words, what I'm asking for is not completely unreasonable.
PS This is taking into account certain keyboard configurations abroad as well (e.g. German QWERTZ, nothing bound to "Z" by default). |
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He is correct in the sense that most other games use 'Y' as the default. Considering mouselook is automatically enabled in Zandronum, and WSAD is bounded to movement keys by default, I don't see why this would be unreasonable. |
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Team chat has a default binding of 'T' from 3.1 onward due to addition of voice chat bind. |
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