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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002453 | Zandronum | [All Projects] Bug | public | 2015-09-12 21:06 | 2018-09-30 22:17 | ||||
| Reporter | Edward-san | ||||||||
| Assigned To | Edward-san | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 2.0 | ||||||||
| Target Version | 2.2 | Fixed in Version | 3.0 | ||||||
| Summary | 0002453: A_VileAttack's custom sound parameter doesn't work online | ||||||||
| Description | Zandronum 2.0 ported the possibility to change the sound when calling A_VileAttack via the first parameter. The problem is that it isn't working as it should online, as the clients would reproduce the default vile attack sound instead. | ||||||||
| Steps To Reproduce | - Load zandronum offline with the attached decorate file; - in map01, enable god mode and 'summon archvile2'; - let it attack you; - you'll hear a different sound when the vile attack succeeds. Now try it online, you'll hear the normal attack sound instead. | ||||||||
| Attached Files | |||||||||
Notes |
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Edward-san (developer) 2015-09-12 21:08 |
'https://bitbucket.org/crimsondusk/zandronum-sandbox-stable/commits/38234b3fe5325cab06d8fdb32f32ddebf035133a [^]' |
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cobalt (updater) 2015-10-04 10:12 |
Issue addressed by commit 154c6b42835d: - Fixed: clients ignored the customized sound argument of A_VileAttack (addresses 2453). Committed by Edoardo Prezioso [edward-san] on Sunday 04 October 2015 11:27:55 Changes in files:
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Ru5tK1ng (updater) 2015-10-10 05:01 |
I used a rail shot sound and verified that custom sounds now work online with the vile attack. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-09-12 21:06 | Edward-san | New Issue | |
| 2015-09-12 21:06 | Edward-san | File Added: decorate.txt | |
| 2015-09-12 21:06 | Edward-san | Assigned To | => Edward-san |
| 2015-09-12 21:06 | Edward-san | Status | new => assigned |
| 2015-09-12 21:08 | Edward-san | Note Added: 0013499 | |
| 2015-09-12 21:08 | Edward-san | Status | assigned => needs review |
| 2015-09-12 21:11 | Dusk | Summary | A_VileAttack called with different sound argument is ignored online => A_VileAttack is ignored online when called with a custom sound parameter |
| 2015-09-12 21:11 | Dusk | Summary | A_VileAttack is ignored online when called with a custom sound parameter => A_VileAttack's custom sound parameter doesn't work online |
| 2015-09-12 21:12 | Edward-san | Summary | A_VileAttack's custom sound parameter doesn't work online => A_VileAttack called with different sound argument is ignored online |
| 2015-09-12 21:12 | Edward-san | Description Updated | View Revisions |
| 2015-09-12 21:13 | Edward-san | Summary | A_VileAttack called with different sound argument is ignored online => A_VileAttack's custom sound parameter doesn't work online |
| 2015-10-04 10:12 | cobalt | Status | needs review => needs testing |
| 2015-10-04 10:12 | cobalt | Target Version | => 2.2 |
| 2015-10-04 10:12 | cobalt | Steps to Reproduce Updated | View Revisions |
| 2015-10-04 10:12 | cobalt | Note Added: 0013581 | |
| 2015-10-10 05:01 | Ru5tK1ng | Note Added: 0013637 | |
| 2015-10-10 05:02 | Ru5tK1ng | Status | needs testing => resolved |
| 2015-10-10 05:02 | Ru5tK1ng | Resolution | open => fixed |
| 2015-10-10 05:02 | Ru5tK1ng | Fixed in Version | => 3.0 |
| 2015-10-10 05:02 | Ru5tK1ng | Steps to Reproduce Updated | View Revisions |
| 2018-09-30 22:17 | Blzut3 | Status | resolved => closed |
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