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IDProjectCategoryView StatusDate SubmittedLast Update
0002453Zandronum[All Projects] Bugpublic2015-09-12 21:062018-09-30 22:17
ReporterEdward-san 
Assigned ToEdward-san 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version2.0 
Target Version2.2Fixed in Version3.0 
Summary0002453: A_VileAttack's custom sound parameter doesn't work online
DescriptionZandronum 2.0 ported the possibility to change the sound when calling A_VileAttack via the first parameter. The problem is that it isn't working as it should online, as the clients would reproduce the default vile attack sound instead.
Steps To Reproduce- Load zandronum offline with the attached decorate file;
- in map01, enable god mode and 'summon archvile2';
- let it attack you;
- you'll hear a different sound when the vile attack succeeds.

Now try it online, you'll hear the normal attack sound instead.
Attached Filestxt file icon decorate.txt [^] (280 bytes) 2015-09-12 21:06 [Show Content]

- Relationships

-  Notes
User avatar (0013499)
Edward-san (developer)
2015-09-12 21:08

'https://bitbucket.org/crimsondusk/zandronum-sandbox-stable/commits/38234b3fe5325cab06d8fdb32f32ddebf035133a [^]'
User avatar (0013581)
cobalt (updater)
2015-10-04 10:12

Issue addressed by commit 154c6b42835d: - Fixed: clients ignored the customized sound argument of A_VileAttack (addresses 2453).
Committed by Edoardo Prezioso [edward-san] on Sunday 04 October 2015 11:27:55

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/g_doom/a_archvile.cpp | 2 +-
 2 files changed, 2 insertions(+), 1 deletions(-)

User avatar (0013637)
Ru5tK1ng (updater)
2015-10-10 05:01

I used a rail shot sound and verified that custom sounds now work online with the vile attack.

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- Issue History
Date Modified Username Field Change
2015-09-12 21:06 Edward-san New Issue
2015-09-12 21:06 Edward-san File Added: decorate.txt
2015-09-12 21:06 Edward-san Assigned To => Edward-san
2015-09-12 21:06 Edward-san Status new => assigned
2015-09-12 21:08 Edward-san Note Added: 0013499
2015-09-12 21:08 Edward-san Status assigned => needs review
2015-09-12 21:11 Dusk Summary A_VileAttack called with different sound argument is ignored online => A_VileAttack is ignored online when called with a custom sound parameter
2015-09-12 21:11 Dusk Summary A_VileAttack is ignored online when called with a custom sound parameter => A_VileAttack's custom sound parameter doesn't work online
2015-09-12 21:12 Edward-san Summary A_VileAttack's custom sound parameter doesn't work online => A_VileAttack called with different sound argument is ignored online
2015-09-12 21:12 Edward-san Description Updated View Revisions
2015-09-12 21:13 Edward-san Summary A_VileAttack called with different sound argument is ignored online => A_VileAttack's custom sound parameter doesn't work online
2015-10-04 10:12 cobalt Status needs review => needs testing
2015-10-04 10:12 cobalt Target Version => 2.2
2015-10-04 10:12 cobalt Steps to Reproduce Updated View Revisions
2015-10-04 10:12 cobalt Note Added: 0013581
2015-10-10 05:01 Ru5tK1ng Note Added: 0013637
2015-10-10 05:02 Ru5tK1ng Status needs testing => resolved
2015-10-10 05:02 Ru5tK1ng Resolution open => fixed
2015-10-10 05:02 Ru5tK1ng Fixed in Version => 3.0
2015-10-10 05:02 Ru5tK1ng Steps to Reproduce Updated View Revisions
2018-09-30 22:17 Blzut3 Status resolved => closed






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