Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002434Zandronum[All Projects] Bugpublic2015-09-04 14:222015-09-14 23:19
Reporterfr-blood 
Assigned To 
PriorityhighSeveritymajorReproducibilitysometimes
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target VersionFixed in Version 
Summary0002434: +DOOMBOUNCE Flag can block the projectile
DescriptionI've noticed this bug with a monster that I was making for a project, when the monster I made "LegendaryHellNoble" shot his bouncing projectiles they can be stick on the floor or in a wall.
Steps To ReproduceJoin the server "Complex Doom Invasion" then start the map cdm03 for example, use cheats to get in big places and summon the "LegendaryHellNoble" and let him shoot at you until the bug happens.
Attached Filespng file icon Screenshot_Doom_20150904_155956.png [^] (263,641 bytes) 2015-09-04 14:22

- Relationships

-  Notes
User avatar (0013395)
Edward-san (developer)
2015-09-04 15:44
edited on: 2015-09-04 20:01

Can you reproduce it with latest zandronum 3.0 beta?

Also, keep in mind that DOOMBOUNCE is deprecated, so you should use 'BounceType "Doom"' instead.

User avatar (0013453)
fr-blood (reporter)
2015-09-08 08:25

Sorry to answer that late, I didn't see the "feedback" statue, anyway I tested it on 3.0 and the only time when it happens was when a projectile was blocked in a barrel.

After that I removed the DOOMBOUNCE flag and replaced it by BounceType "Doom" and it doesn't happen anymore on 3.0, I've also noticed that BounceFactor was at 0 that could maybe be the cause of this bug on 2.1 even using +DOOMBOUNCE flag because I never saw that bug before.
User avatar (0013455)
Ivan (reporter)
2015-09-08 13:45

IF you read correctly, the DOOMBOUNCE flag will have the projectile keep going until it loses enough momentum to stop. With bouncefactor of 0 it probably never reached this (although was really close) and thus never stopped.
User avatar (0013476)
fr-blood (reporter)
2015-09-10 17:58

Of course the problem was from BounceFactor 0, so I don't think this need to be fixed, you can close that ticket.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-09-04 14:22 fr-blood New Issue
2015-09-04 14:22 fr-blood File Added: Screenshot_Doom_20150904_155956.png
2015-09-04 15:44 Edward-san Note Added: 0013395
2015-09-04 15:52 Edward-san Note Edited: 0013395 View Revisions
2015-09-04 20:01 Edward-san Note Edited: 0013395 View Revisions
2015-09-08 08:25 fr-blood Note Added: 0013453
2015-09-08 13:45 Ivan Note Added: 0013455
2015-09-10 17:58 fr-blood Note Added: 0013476
2015-09-14 23:19 Dusk Status new => closed
2015-09-14 23:19 Dusk Resolution open => no change required






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker