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IDProjectCategoryView StatusDate SubmittedLast Update
0002345Zandronum[All Projects] Suggestionpublic2015-07-12 15:122017-04-26 11:06
Assigned ToDusk 
Statusneeds testingResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0002345: Callvote Nextmap
DescriptionThis would be enormously helpful for servers that have large maplists with sv_randommaprotation on. Often times the players want to skip a map, but don't want to go out of sequence of the randomly selected map-rotation (and are unaware what the next map in the sequence will be), or simply cannot agree which map to go to next meaning a vote to that map will not necessarily be successful even though they all definitely want to skip the map they are currently playing.
Attached Files

- Relationships
child of 0001420needs testingDusk Custom vote definitions, aka VOTEDEF 

-  Notes
User avatar (0012944)
Dusk (developer)
2015-07-15 15:00

Added in the votedef branch: [^]
User avatar (0015058)
Konda (reporter)
2016-06-08 15:43

I tested this using WaTaKiD's windows build that was provided here: [^]

Couldn't test this offline, so I had to make a server using Doomseeker. It works fine if the server has no map rotation, but as soon as I try to host with a map rotation the server crashes right after startup: [^]

If I keep the same host settings and change the executable to Zandronum 2.1.2, the server starts without crashing.

Issue Community Support
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Supporters: carpathia The Toxic Avenger Hypnotoad unknownna FTW395 agaures Marcaek JC Tenton Korshun djskaarj MaxRideWizardLord Monsterovich Konda Unknown kultasakaali EpicTyphlosion
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-07-12 15:12 Hypnotoad New Issue
2015-07-15 15:00 Dusk Note Added: 0012944
2015-07-15 15:00 Dusk Relationship added child of 0001420
2015-07-15 22:28 Dusk Assigned To => Dusk
2015-07-15 22:28 Dusk Status new => needs testing
2016-06-08 15:43 Konda Note Added: 0015058

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