Anonymous | Login | Signup for a new account | 2025-07-27 14:04 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002262 | Zandronum | [All Projects] Bug | public | 2015-05-27 00:41 | 2018-09-30 22:04 | ||||
Reporter | Dusk | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002262: A_RadiusGive doesn't work properly online | ||||||||
Description | The server doesn't dictate the result of A_RadiusGive and clients execute the item give on their own. Consider the attached decorate, cheat a rocket launcher (and a ragerune), take an imp ball to the face which will give a random amount of rockets. The ammo count and 'rcon printinv 0' will disagree on the amount of rockets and if you keep firing rockets you will either have more rockets than your client thinks or your client will keep trying to shoot rockets you actually don't have. | ||||||||
Steps To Reproduce |
| ||||||||
Attached Files | |||||||||
![]() |
|
Major Cooke (reporter) 2015-07-31 22:21 |
Just to ensure everyone's aware, I've overhauled A_RadiusGive some time ago. 'http://zdoom.org/Changelog/8d7c93d/files [^]' 'http://zdoom.org/Changelog/52bfc1e/files [^]' <--Minor bugfix after the previous one. Half of the flags were not even working at all before these, but now A_RadiusGive also supports items, and several other flags. 'http://zdoom.org/wiki/A_RadiusGive [^]' All details may be found here as well. |
Dusk (developer) 2015-08-01 00:13 edited on: 2015-08-01 00:14 |
3.0 only targets ZDoom 2.7.1 so that overhaul is not getting in right now, also it's not in any released ZDoom version so it won't be in the future either until ZDoom does a release. |
Torr Samaho (administrator) 2015-08-09 10:20 |
I agree with Dusk. We are concerned with compatibility with ZDoom's stable releases. It is ZDoom's business to ensure that its stable releases stay backwards compatible. The online issues should be fixed now. |
cobalt (updater) 2015-08-09 10:26 |
Issue addressed by commit 5850bcb156ff: Fixed: A_RadiusGive didn't work properly online (fixes 2262). Committed by Benjamin Berkels [Torr Samaho] on Sunday 09 August 2015 12:14:15 Changes in files:
|
Ru5tK1ng (updater) 2015-09-10 04:08 |
This decorate example seemed to work fine with 3.0-150831-1814. I got random amounts of rockets and I never fired more than I had or less than I had. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2015-05-27 00:41 | Dusk | New Issue | |
2015-05-27 01:19 | Dusk | Target Version | => 3.0 |
2015-07-31 22:21 | Major Cooke | Note Added: 0013025 | |
2015-08-01 00:13 | Dusk | Note Added: 0013026 | |
2015-08-01 00:14 | Dusk | Note Edited: 0013026 | View Revisions |
2015-08-09 10:20 | Torr Samaho | Note Added: 0013141 | |
2015-08-09 10:20 | Torr Samaho | Assigned To | => Torr Samaho |
2015-08-09 10:20 | Torr Samaho | Status | new => needs testing |
2015-08-09 10:26 | cobalt | Note Added: 0013143 | |
2015-09-10 04:08 | Ru5tK1ng | Note Added: 0013466 | |
2015-09-10 07:10 | Dusk | Status | needs testing => resolved |
2015-09-10 07:10 | Dusk | Fixed in Version | => 3.0 |
2015-09-10 07:10 | Dusk | Resolution | open => fixed |
2018-09-30 22:04 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2025 MantisBT Team |