Anonymous | Login | Signup for a new account | 2025-07-27 11:01 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002106 | Zandronum | [All Projects] Suggestion | public | 2015-02-16 12:10 | 2015-02-17 10:34 | ||||
Reporter | zeberpal | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002106: Modified CHANGESKY command | ||||||||
Description | CHANGESKY as it is now. { ChangeSky = "ChangeSky(sky1, sky2)"; } I suggest to add "multiplayer" support for this feature. So that Changesky would apply only for those who activated it. That would help a lot for these projects in the image .. I mean, it would make them playable. | ||||||||
Steps To Reproduce | ChangeSky = "ChangeSky(sky1, sky2, 1)"; // Ofcourse it could work the way it used to be, just don't write 1 at the end. That's how Sector_SetColor works too, with hidden 4th parameter of desaturation. So basically "1" would make sky change only for player who activated it. | ||||||||
Additional Information | This feature is the only way, otherwise it's dead end. 'http://zandronum.com/forum/showthread.php?tid=5674 [^]' I believe 2.0 testing is high priority now, I was wondering though if this feature would be possible to be made. | ||||||||
Attached Files | ![]() | ||||||||
![]() |
|
Dusk (developer) 2015-02-16 13:06 |
Say what? |
zeberpal (reporter) 2015-02-16 14:37 edited on: 2015-02-16 14:39 |
Is that an excitement or my bad engrish? Anyway, here are tip tags: clientsided Changesky function Changesky with clientside support |
StrikerMan780 (reporter) 2015-02-16 19:01 |
He's asking for an extra parameter for ChangeSky that makes it only change the sky for the activator. |
RusselCS (reporter) 2015-02-16 19:34 |
...You could just put the function in a clientside script.script X (void) CLIENTSIDE |
zeberpal (reporter) 2015-02-16 21:38 |
Lego_CS, I double-checked it online, and it's no use. It keeps changing sky for everyone. And yeah I tried that before making this suggestion. |
Catastrophe (reporter) 2015-02-16 21:52 |
You can use a clientside script to spawn a skybox actor, btw. I have this on my map where if you have opengl it'll show you a very colorful skybox instead of a default sky. |
Dusk (developer) 2015-02-16 22:53 |
Everybody activates the clientside script, even if one player is the activator. There seems to be a common misconception regarding this. This should work:
If it does not, please make an example wad. |
zeberpal (reporter) 2015-02-17 08:15 |
Dusk, oh wow! I can't believe, but it worked, had to close ChangeSky with a pair of brackets too. I guess this one is sorted out. |
zeberpal (reporter) 2015-02-17 08:20 |
Thanks for help everyone, |
Edward-san (developer) 2015-02-17 09:39 |
Hence, there we go. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2015-02-16 12:10 | zeberpal | New Issue | |
2015-02-16 12:10 | zeberpal | File Added: changesky.png | |
2015-02-16 13:06 | Dusk | Note Added: 0011702 | |
2015-02-16 14:37 | zeberpal | Note Added: 0011703 | |
2015-02-16 14:38 | zeberpal | Note Edited: 0011703 | View Revisions |
2015-02-16 14:39 | zeberpal | Note Edited: 0011703 | View Revisions |
2015-02-16 19:01 | StrikerMan780 | Note Added: 0011705 | |
2015-02-16 19:34 | RusselCS | Note Added: 0011706 | |
2015-02-16 21:38 | zeberpal | Note Added: 0011708 | |
2015-02-16 21:52 | Catastrophe | Note Added: 0011709 | |
2015-02-16 22:53 | Dusk | Note Added: 0011710 | |
2015-02-16 22:53 | Dusk | Assigned To | => Dusk |
2015-02-16 22:53 | Dusk | Status | new => feedback |
2015-02-17 08:15 | zeberpal | Note Added: 0011712 | |
2015-02-17 08:15 | zeberpal | Status | feedback => assigned |
2015-02-17 08:20 | zeberpal | Note Added: 0011713 | |
2015-02-17 09:39 | Edward-san | Note Added: 0011714 | |
2015-02-17 09:39 | Edward-san | Status | assigned => closed |
2015-02-17 09:39 | Edward-san | Resolution | open => no change required |
2015-02-17 09:50 | Dusk | Assigned To | Dusk => |
2015-02-17 09:50 | Dusk | Resolution | no change required => invalid |
2015-02-17 10:34 | Dusk | Resolution | invalid => no change required |
Copyright © 2000 - 2025 MantisBT Team |