Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001986Zandronum[All Projects] Bugpublic2014-11-03 12:182015-05-04 21:11
ReporterStrikerMan780 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version1.4 
Target VersionFixed in Version 
Summary0001986: A_FadeOut doesn't work online
DescriptionAny actor will not be faded, nor removed by A_FadeOut if used online.
Additional Information

ACTOR RottTeleportFog : TeleportFog replaces TeleportFog
{
  +NOBLOCKMAP
  +NOTELEPORT
  +NOGRAVITY
  +FLOAT
  States
  {
  Spawn:
    TFOG ABCDEFGHABCDEFGHABCDEFGHABCDEFGHABCDEFGHABCDEFGH 1 Bright
  Looper:
    TFOG ABCDEFGH 1 Bright a_fadeout
    Loop
  }
}
Attached Files? file icon brokenfadout_test.pk3 [^] (316 bytes) 2014-11-04 20:48
jpg file icon Screenshot_Doom_20141205_221012.jpg [^] (502,187 bytes) 2014-12-06 02:13

- Relationships
duplicate of 0000774closedEdward-san A_FadeIn/A_FadeOut doesn't work on bullet/blood puff and rocket trail actors online 

-  Notes
User avatar (0010825)
StrikerMan780 (reporter)
2014-11-04 07:09

It's worth noting that when you disconnect from the server and come back, the actors will finally be gone.
User avatar (0010831)
StrikerMan780 (reporter)
2014-11-04 21:08

Uploaded a test wad, instructions are the same except launching Deathmatch on any map you please.
User avatar (0010859)
Watermelon (developer)
2014-11-11 04:56
edited on: 2014-11-11 04:57

Does this happen in 2.0 or the 1.4 branch? Maybe I did it wrong, but the teleport fogs all go away. Do you mean they keep flashing for you, or did you dump the actors and see that they still exist?

NOTE: I did this with the development (zandronum-stable) branch @ latest.

User avatar (0010862)
StrikerMan780 (reporter)
2014-11-11 05:35
edited on: 2014-11-11 05:37

Happened since before Zandronum 1.0, iirc... during the development of Skulltag 98e. However, it never got fixed. It still happens in 2.0.

And the Teleport Fogs never go away. They just keep flashing forever. I just copied the code from the ROTT TC which also exhibits the bug, I don't think there's any missing frames either.

EDIT: Nope, no missing frames.

User avatar (0010864)
ZzZombo (reporter)
2014-11-11 09:39

Uh, what does the ticket has to do with serverside actors?
User avatar (0010865)
StrikerMan780 (reporter)
2014-11-11 14:20

Meaning actors that aren't spawned with +CLIENTSIDEONLY or SXF_CLIENTSIDE. Any effects spawned clientside fade and are removed properly. Anything that's spawned serverside and are networked, do not fade, nor are removed.
User avatar (0010866)
Dusk (developer)
2014-11-11 15:33
edited on: 2014-11-11 15:35

Torr, how do you feel about a commit like this?
'https://bitbucket.org/crimsondusk/zandronum-sandbox-stable/commits/f48fd88d72d8 [^]'

Fixing A_FadeOut was a simple thing in and of itself but the same problem was also present in countless other codepointers. So instead of fixing this one at a time I figured to do something about this once and for all.

User avatar (0011038)
StrikerMan780 (reporter)
2014-12-06 02:11

^ Yes, please.... bloody fuck yes please, there's some other problems I'm getting because of that exact same issue that commit is supposed to fix.
User avatar (0011100)
Torr Samaho (administrator)
2014-12-28 15:59

I added some comments on the bitbucket commit page.
User avatar (0011443)
StrikerMan780 (reporter)
2015-01-19 00:10

Still not fixed in the latest 2.0 build.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-11-03 12:18 StrikerMan780 New Issue
2014-11-04 07:09 StrikerMan780 Note Added: 0010825
2014-11-04 20:48 StrikerMan780 File Added: brokenfadout_test.pk3
2014-11-04 21:08 StrikerMan780 Note Added: 0010831
2014-11-11 04:56 Watermelon Note Added: 0010859
2014-11-11 04:56 Watermelon Assigned To => Watermelon
2014-11-11 04:56 Watermelon Status new => feedback
2014-11-11 04:57 Watermelon Note Edited: 0010859 View Revisions
2014-11-11 04:57 Watermelon Assigned To Watermelon =>
2014-11-11 05:35 StrikerMan780 Note Added: 0010862
2014-11-11 05:35 StrikerMan780 Status feedback => new
2014-11-11 05:36 StrikerMan780 Note Edited: 0010862 View Revisions
2014-11-11 05:36 StrikerMan780 Note Edited: 0010862 View Revisions
2014-11-11 05:36 StrikerMan780 Note Edited: 0010862 View Revisions
2014-11-11 05:37 StrikerMan780 Note Edited: 0010862 View Revisions
2014-11-11 09:39 ZzZombo Note Added: 0010864
2014-11-11 13:36 Dusk Assigned To => Dusk
2014-11-11 13:36 Dusk Status new => confirmed
2014-11-11 13:37 Dusk Summary A_FadeOut doesn't fade serverside actors, or remove them online. => A_FadeOut doesn't work online
2014-11-11 13:37 Dusk Description Updated View Revisions
2014-11-11 13:37 Dusk Steps to Reproduce Updated View Revisions
2014-11-11 13:37 Dusk Additional Information Updated View Revisions
2014-11-11 14:20 StrikerMan780 Note Added: 0010865
2014-11-11 14:37 Dusk Status confirmed => assigned
2014-11-11 14:37 Dusk Product Version 2.0-beta => 1.4
2014-11-11 14:37 Dusk Steps to Reproduce Updated View Revisions
2014-11-11 15:33 Dusk Note Added: 0010866
2014-11-11 15:33 Dusk Status assigned => needs review
2014-11-11 15:35 Dusk Note Edited: 0010866 View Revisions
2014-12-06 02:11 StrikerMan780 Note Added: 0011038
2014-12-06 02:13 StrikerMan780 File Added: Screenshot_Doom_20141205_221012.jpg
2014-12-28 15:59 Torr Samaho Note Added: 0011100
2014-12-28 16:00 Torr Samaho Status needs review => feedback
2015-01-19 00:10 StrikerMan780 Note Added: 0011443
2015-01-19 00:10 StrikerMan780 Status feedback => assigned
2015-05-04 20:52 Edward-san Assigned To Dusk => Edward-san
2015-05-04 21:11 Edward-san Assigned To Edward-san =>
2015-05-04 21:11 Edward-san Status assigned => closed
2015-05-04 21:11 Edward-san Resolution open => duplicate
2015-05-04 21:11 Edward-san Relationship added duplicate of 0000774






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker