Zandronum Chat on our Discord Server Get the latest version: 3.1
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001927Zandronum[All Projects] Bugpublic2014-08-19 00:452016-08-18 12:36
ReporterZzZombo 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001927: The reflection rune ignores all kind of damage resistances
DescriptionEverything: armor, damage factor based protection (including PowerProtection), even invulnerability. That makes the rune holder in my mod extremely frustrating to deal with because despite the fact he takes little to no damage (there is an armor that fully absorbs 1000 points of damage, greatly improving one's longevity) you take the same amount of reflected damage as if he was naked.
Attached Files

- Relationships

-  Notes
User avatar (0010217)
Ivan (reporter)
2014-08-19 02:11

I really think at this point we should have a lot more control over these runes, I mean, aren't they internal and specific to Skulltag/Zandronum? Yet we have 0 control over them, which is sad.
User avatar (0013976)
Dusk (developer)
2015-12-13 03:02

Works for me.
User avatar (0015471)
Ivan (reporter)
2016-08-18 02:08

Was anything done about this one?
User avatar (0015478)
Edward-san (developer)
2016-08-18 09:11

An example wad is needed, since the description shows a mod might be involved in it.
User avatar (0015481)
Ivan (reporter)
2016-08-18 12:36

Example wad:'https://www.dropbox.com/s/fyyiy8d5ko1i0u6/reflectrunetest.pk3?dl=0 [^]'

Confirmed to be a bug. Try to shoot, you see you'll lose 50 damage flat. Now, type "Give PlasmaArmor" to console. It will block the plasma attack. However if the person with armor attacks the reflection rune holder, the person will take damage as if the armor wasn't even there.

This only seems to happen with armors as with the commented line in the decorate of the player, the damagefactor is properly applied even with the rune on.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-08-19 00:45 ZzZombo New Issue
2014-08-19 02:11 Ivan Note Added: 0010217
2015-12-13 03:02 Dusk Note Added: 0013976
2015-12-13 03:02 Dusk Status new => feedback
2016-08-18 02:08 Ivan Note Added: 0015471
2016-08-18 09:11 Edward-san Note Added: 0015478
2016-08-18 12:36 Ivan Note Added: 0015481






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker