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IDProjectCategoryView StatusDate SubmittedLast Update
0001917Zandronum[All Projects] Bugpublic2014-08-11 06:322015-01-05 12:10
ReporterIjon Tichy 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version1.2 
Target VersionFixed in Version 
Summary0001917: Upon changemap, player attempts to pick up any colliding Inventory items
DescriptionSelf explanatory. When you enter a map through a changemap or exiting, any items you're colliding with when you enter the next map are immediately "picked up" - however, they won't get added to the inventory. Pickup and +AUTOACTIVATE use states still run, however.

Confirmed not to happen (no pickup attempted until you move) in the latest GZDoom, Chocolate Doom 1.7, and PRBoom+ 2.5.1.3.

Confirmed to happen in Zandronum 1.2, and the latest 2.0 beta.
Steps To Reproduce1) Open autopickup.wad.
2) Start a new game, and enter the exit teleporter.
3a) If in Zandronum, notice that the moment you enter the teleporter, you hear the weapon pickup sound.
3b) If if any of the ports mentioned, move and pick up a shotgun.
Attached Files? file icon autopickup.wad [^] (6,308 bytes) 2014-08-11 06:32

- Relationships
duplicate of 0000829closedDusk Players automatically pick up items upon spawn after changemap map changes in Coop/Survival 

-  Notes
User avatar (0010176)
Dusk (developer)
2014-08-11 14:30

I recall there begin a change at some point in history where spawned players would immediately pick up whatever item they would spawn at because various CTF/DM maps would place weapons right on player spawns. Perhaps it is causing this? Should be an easy fix if it is as we'd just need to add a gamemode check.

Of course we cannot rule out the possibility of an old ZDoom bug either. Does this happen in GZDoom r880?'http://www.mediafire.com/download/ya32argcdjc41mb/gzdoom-r880.7z [^]'
User avatar (0010179)
Ijon Tichy (reporter)
2014-08-11 18:59

So after some fun with GZDoom rendering really really badly in Wine, GZDoom r880 also has vanilla behaviour in this regard.
User avatar (0011280)
WaTaKiD (updater)
2015-01-04 23:30

after testing with 2.0-r150104-1712, issue seems fixed
User avatar (0011285)
Dusk (developer)
2015-01-05 12:10

This is actually a duplicate of 0000829

Issue Community Support
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- Issue History
Date Modified Username Field Change
2014-08-11 06:32 Ijon Tichy New Issue
2014-08-11 06:32 Ijon Tichy File Added: autopickup.wad
2014-08-11 14:30 Dusk Note Added: 0010176
2014-08-11 14:30 Dusk Status new => feedback
2014-08-11 18:59 Ijon Tichy Note Added: 0010179
2014-08-11 18:59 Ijon Tichy Status feedback => new
2014-10-07 02:46 Watermelon Relationship added related to 0000829
2015-01-04 23:30 WaTaKiD Note Added: 0011280
2015-01-05 12:09 Dusk Relationship replaced duplicate of 0000829
2015-01-05 12:10 Dusk Note Added: 0011285
2015-01-05 12:10 Dusk Status new => closed
2015-01-05 12:10 Dusk Resolution open => duplicate






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