Anonymous | Login | Signup for a new account | 2025-07-27 08:49 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001916 | Zandronum | [All Projects] Bug | public | 2014-08-11 00:17 | 2018-10-01 00:08 | ||||
Reporter | thomas | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.2 | ||||||||
Target Version | 1.4 | Fixed in Version | 1.4 | ||||||
Summary | 0001916: Light effects from script doesn't stop after map reset | ||||||||
Description | When you call light_glow from a script to make a glowing light on a sector and the map is reset, the light effect remains. | ||||||||
Steps To Reproduce | Start example map in survival. hit switch. Check that the center of the room is glowing. Die. | ||||||||
Additional Information | I only tested this with light_glow, but it is likely that this also happens with other effects. Also happens in the latest 2.0 build. | ||||||||
Attached Files | ![]() ![]() | ||||||||
![]() |
|
Torr Samaho (administrator) 2014-10-04 16:04 |
This should fix the issue. Can somebody test this online and offline, and also check whether lighting effects spawned directly by the map on startup are not reset? |
Arco (updater) 2014-10-05 20:01 |
Works correctly on and offline in v2.0 r141001-1429M. Lighting effects spawned from the map are not affected. |
Torr Samaho (administrator) 2014-10-12 14:19 |
I cleaned and committed the fix to 1.4. Please confirm that it's still working. |
cobalt (updater) 2014-10-12 14:23 |
Issue addressed by commit 0fe01f1d6e11: Fixed: Light effects created by scripts weren't removed during a map reset. This addresses 1916. Committed by Benjamin Berkels [Torr Samaho] on Sunday 12 October 2014 16:18:15 Changes in files: docs/zandronum-history.txt | 1 + src/g_game.cpp | 15 +++++++++++++++ src/p_lights.cpp | 7 +++++++ src/p_spec.h | 3 +++ 4 files changed, 26 insertions(+), 0 deletions(-) |
StrikerMan780 (reporter) 2014-10-15 22:15 edited on: 2014-10-15 22:16 |
Lighttest2.wad confirmed to reset the glowing light after map reset in survival using this build:'http://l.xd.cm:8080/builders/windows-x86-stable/builds/18 [^]' (I'm on a testing rampage it seems.) |
Torr Samaho (administrator) 2014-10-16 05:56 |
Thanks for checking! |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2014-08-11 00:17 | thomas | New Issue | |
2014-08-11 00:17 | thomas | File Added: lighttest.wad | |
2014-10-04 15:22 | Torr Samaho | Assigned To | => Torr Samaho |
2014-10-04 15:22 | Torr Samaho | Status | new => assigned |
2014-10-04 16:04 | Torr Samaho | Note Added: 0010331 | |
2014-10-04 16:04 | Torr Samaho | Status | assigned => needs testing |
2014-10-05 20:01 | Arco | Note Added: 0010338 | |
2014-10-05 20:01 | Arco | Status | needs testing => resolved |
2014-10-05 20:01 | Arco | Resolution | open => fixed |
2014-10-05 20:01 | Arco | Fixed in Version | => 2.0 |
2014-10-12 14:14 | Torr Samaho | File Added: lighttest2.wad | |
2014-10-12 14:19 | Torr Samaho | Status | resolved => needs testing |
2014-10-12 14:19 | Torr Samaho | Fixed in Version | 2.0 => |
2014-10-12 14:19 | Torr Samaho | Target Version | => 1.4 |
2014-10-12 14:19 | Torr Samaho | Note Added: 0010540 | |
2014-10-12 14:23 | cobalt | Note Added: 0010541 | |
2014-10-15 22:15 | StrikerMan780 | Note Added: 0010601 | |
2014-10-15 22:16 | StrikerMan780 | Note Edited: 0010601 | View Revisions |
2014-10-16 05:56 | Torr Samaho | Note Added: 0010608 | |
2014-10-16 05:56 | Torr Samaho | Status | needs testing => resolved |
2014-10-16 05:56 | Torr Samaho | Fixed in Version | => 1.4 |
2018-10-01 00:08 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2025 MantisBT Team |