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IDProjectCategoryView StatusDate SubmittedLast Update
0001788Zandronum[All Projects] Suggestionpublic2014-04-23 19:092016-03-12 19:33
ReporterArco 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001788: cl_ignorelist
DescriptionCould there be an option to have a list of ignored players in-game that passively stays on instead of having to re-add them every time you connect to a server? I know this is a minor thing, but I think this would be a great option if someone that is a general nuisance frequents a server often.
Steps To ReproduceN/A
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-  Notes
User avatar (0008657)
jam (reporter)
2014-05-01 10:35

That's kinda moot, since the players can easily change names. But this will most probably be added as a feature for the account system though'https://zandronum.com/tracker/view.php?id=1176 [^]'
User avatar (0009448)
Watermelon (developer)
2014-06-15 16:20

Let us see what we can do when accounts come out
User avatar (0014575)
Argentum (reporter)
2016-03-12 19:33

What is the status of this ticket?

Another note to add on this: the ignore list resets when the map is changed through the "Map <input>" command, which means that whenever a successful callvote occurs the player must reset his/her ignore list for whoever is in the server.

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Supporters: Leonard Argentum Unknown
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-04-23 19:09 Arco New Issue
2014-05-01 10:35 jam Note Added: 0008657
2014-06-15 16:20 Watermelon Note Added: 0009448
2014-06-15 16:20 Watermelon Status new => acknowledged
2016-03-12 19:33 Argentum Note Added: 0014575






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