MantisBT - Zandronum
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0001788Zandronum[All Projects] Suggestionpublic2014-04-23 19:092016-03-12 19:33
Arco 
 
normalminorhave not tried
acknowledgedopen 
 
 
0001788: cl_ignorelist
Could there be an option to have a list of ignored players in-game that passively stays on instead of having to re-add them every time you connect to a server? I know this is a minor thing, but I think this would be a great option if someone that is a general nuisance frequents a server often.
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Issue History
2014-04-23 19:09ArcoNew Issue
2014-05-01 10:35jamNote Added: 0008657
2014-06-15 16:20WatermelonNote Added: 0009448
2014-06-15 16:20WatermelonStatusnew => acknowledged
2016-03-12 19:33ArgentumNote Added: 0014575

Notes
(0008657)
jam   
2014-05-01 10:35   
That's kinda moot, since the players can easily change names. But this will most probably be added as a feature for the account system though'https://zandronum.com/tracker/view.php?id=1176 [^]'
(0009448)
Watermelon   
2014-06-15 16:20   
Let us see what we can do when accounts come out
(0014575)
Argentum   
2016-03-12 19:33   
What is the status of this ticket?

Another note to add on this: the ignore list resets when the map is changed through the "Map <input>" command, which means that whenever a successful callvote occurs the player must reset his/her ignore list for whoever is in the server.