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IDProjectCategoryView StatusDate SubmittedLast Update
0001734Zandronum[All Projects] Bugpublic2014-03-06 22:112018-09-30 21:34
ReporterDevilHunter 
Assigned ToTorr Samaho 
PrioritynormalSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP
Product Version1.2 
Target Version1.3Fixed in Version1.3 
Summary0001734: Skins that have no "Sprite =" in there SKININFO lump will result in.. well...
DescriptionHard to explain really but.. If you grab Rbcskins11-qf (attached Below) and switch to Minime, what you get is.. a Shotgun in its reloading State. I have no clue why this happens, but it seems to work just fine in Skulltag, However in Zandronum, it gets messed up.

Doing the Chasecam (cheat) results in no Sprite shown.

I managed to fix this though while putting the PLAY(A) sprites into the wad. So.. Maybe Zandro is missing those?? I dunno..
Steps To Reproduce1. Grab Rbcskins11-qf.
2. Put it in /skins or use some other launcher/Drag it to Zandronum.exe
3. Switch to the Minime skin in Player Setup. Will see the Shotgun in its reloading State/ Use the Chasecam (cheat), you will see nothing..
4. ???
Additional InformationNothing much else I can say really. This does affect other skins, So I been told
Attached Files

- Relationships

-  Notes
User avatar (0008326)
DevilHunter (reporter)
2014-03-06 22:14

Ok so.. Appearnly the wad is too big. So here it is from my http..

There is two other versions but.. it does not matter. Minime is just the same in those as well.
User avatar (0008335)
Dark-Assassin (administrator)
2014-03-07 04:48

If it happened to Meepy as well, maybe it would have been better to attach that instead.
User avatar (0008337)
DevilHunter (reporter)
2014-03-07 05:10

Indeed it does happen with Meepy as well. So here is STSkinsV2. I just sorted out the skins and what not in it. Still the original Skulltag Skins.
User avatar (0008369)
Torr Samaho (administrator)
2014-03-09 18:49

This should fix the issue.
User avatar (0008372)
DevilHunter (reporter)
2014-03-09 20:09

Right, that fixed it. Many Thanks..

Just wondering though, how was it fixed exactly? Also, the Menu's are a bit.. small in this build.. Was this out of sequence?

Anyhow.. Fixed
User avatar (0008373)
Torr Samaho (administrator)
2014-03-09 20:21

The problem was introduced in this changeset. The reason is that the code flagged with

        // [BC] We need to initialize the default sprite, because when we create a skin

        // using SKININFO, we don't necessarily specify a sprite.

got lost when the code was restructured.
User avatar (0008374)
DevilHunter (reporter)
2014-03-09 20:37

Ah I see, well I tested both Meepy and Minime, both work.

Fixed as previously stated
User avatar (0008375)
Torr Samaho (administrator)
2014-03-09 20:43

Thanks for checking! I'll add the fix to 1.3 then.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2014-03-06 22:11 DevilHunter New Issue
2014-03-06 22:14 DevilHunter Note Added: 0008326
2014-03-07 04:48 Dark-Assassin Note Added: 0008335
2014-03-07 05:10 DevilHunter Note Added: 0008337
2014-03-09 18:49 Torr Samaho Note Added: 0008369
2014-03-09 18:49 Torr Samaho Assigned To => Torr Samaho
2014-03-09 18:49 Torr Samaho Status new => needs testing
2014-03-09 20:09 DevilHunter Note Added: 0008372
2014-03-09 20:21 Torr Samaho Note Added: 0008373
2014-03-09 20:37 DevilHunter Note Added: 0008374
2014-03-09 20:43 Torr Samaho Note Added: 0008375
2014-03-10 20:07 Torr Samaho Fixed in Version => 1.3
2014-03-10 20:07 Torr Samaho Target Version => 1.3
2014-04-16 19:32 Arco Status needs testing => resolved
2015-03-22 18:02 Edward-san Resolution open => fixed
2018-09-30 21:34 Blzut3 Status resolved => closed






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