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IDProjectCategoryView StatusDate SubmittedLast Update
0001428Zandronum[All Projects] Bugpublic2013-07-24 13:512018-09-30 23:19
ReporterArco 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.0-beta 
Target VersionFixed in Version2.0 
Summary0001428: Monsters Cilp Through 3d Floors
DescriptionChild of Ticket 0000570.

Quote
Monsters who are spawned on 0 height 3d floors, either translucent or opaque, will appear to fall through, their sprite will move between the levels, possibly when a state change happens (monsters will finish their attacks).
This happens in both software and opengl, and it happens whether they were placed there in the map or spawned later on. Monsters spawned on 3d floors with a height of 8 do not have their sprites fall through.


This bug is also apparent on 1.1.1, while I was able to watch a chaingunguy and a cyberdemon cilp through 3d floors. The pictures that I uploaded illustrates this.
Steps To ReproduceSee ticket 0000570 for the test wad and instructions.
Attached Filespng file icon 3dfloorsbug.png [^] (271,079 bytes) 2013-07-24 13:51

- Relationships
child of 0000570closed Various 3d Floor glitches 
child of 0001490closedTorr Samaho Backport ZDoom 2.5.0 

-  Notes
User avatar (0007344)
Arco (updater)
2013-10-07 15:30

I've tested this with v2.0 and the monsters aren't cilpping through 3d floors anymore. The only thing that I did notice is that the client is able to shoot through 3d floors and hit monsters.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2013-07-24 13:51 Arco New Issue
2013-07-24 13:51 Arco File Added: 3dfloorsbug.png
2013-07-24 16:44 Dusk Relationship added child of 0000570
2013-10-07 15:30 Arco Note Added: 0007344
2013-10-08 01:44 Arco Status new => confirmed
2013-10-25 13:57 Arco Description Updated View Revisions
2013-10-25 14:01 Arco Status confirmed => resolved
2013-10-25 14:01 Arco Resolution open => fixed
2013-10-25 14:01 Arco Product Version 1.1.1 => 2.0-beta
2013-10-25 14:01 Arco Fixed in Version => 2.0
2013-10-25 14:14 Arco Relationship added child of 0001490
2018-09-30 23:19 Blzut3 Status resolved => closed






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