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IDProjectCategoryView StatusDate SubmittedLast Update
0001413Zandronum[All Projects] Bugpublic2013-07-18 15:162013-09-14 15:50
ReporterEsum 
Assigned ToDusk 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version1.1 
Target VersionFixed in Version 
Summary0001413: When spectators use the summon and summonfriend cheats, the actor is summoned where the player has spectated
DescriptionWhen spectators use the summon and summonfriend cheats, the actor is summoned where the player has spectated or at the player's start.
Steps To Reproduce1: Enter a server with sv_cheats set to 1
Optional: Join move and spectate
2: Use the summon cheat
Attached Files

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-  Notes
User avatar (0006698)
Dusk (developer)
2013-07-18 15:18
edited on: 2013-07-18 15:20

Quote

[18:08:19] <@Dusk> Esum, yeah i guess what happens is that the spectator movement is clientside
[18:08:26] <Esum> So
[18:08:26] <@Dusk> thus the spectator never moves for the server
[18:08:35] <@Dusk> so when the cheat is called it spawns where the server thinks the spectator is
[18:08:44] <@Dusk> i.e. at the start
[...]
[18:09:19] <@Dusk> Esum, see if you join first
[18:09:21] <@Dusk> then re-spec
[18:09:25] <@Dusk> move around and spawn an imp
[18:09:29] <@Dusk> it spawns where you spectated at
[18:09:48] <Esum> i'll try
[18:10:59] <Esum> Dusk it does
[18:11:01] <@Dusk> see
[18:11:16] <@Dusk> i guess the fix would be to make the summon cheat use x/y/z coords
[18:11:42] <@Dusk> would need.. 6 bytes more per summon cheat but it's cheats so eh


User avatar (0006700)
Esum (reporter)
2013-07-18 15:25

Following the steps you will also be able to notice that the summon and summonfriend cheats are not logged at all (i.e. There isn't any Player is a cheater: summon ...).
User avatar (0006702)
Torr Samaho (administrator)
2013-07-18 16:31

Spectators are not supposed to interact with the game mechanics in any way. So if there is a bug here, then that the spectator is allowed to use the summon cheat at all.
User avatar (0007056)
Toxicity (reporter)
2013-08-21 23:44

I always thought this was intended behavior.

@Esum: If the summon cheat was logged, then there would be massive flood in cheat servers.
User avatar (0007091)
Dark-Assassin (administrator)
2013-09-02 11:05

Wouldn't it just be possible to disable all cheats for Spectators on the client side?
User avatar (0007129)
Toxicity (reporter)
2013-09-06 20:56

^Sometimes it's necessary to summon things while spectating online for bugtesting purposes.
User avatar (0007190)
Dark-Assassin (administrator)
2013-09-14 15:45
edited on: 2013-09-14 15:50

I guess so.
What about separate svar?

Edit: NVM:'http://zandronum.com/tracker/view.php?id=1485#c7120 [^]'


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- Issue History
Date Modified Username Field Change
2013-07-18 15:16 Esum New Issue
2013-07-18 15:18 Dusk Note Added: 0006698
2013-07-18 15:18 Dusk Assigned To => Dusk
2013-07-18 15:18 Dusk Status new => confirmed
2013-07-18 15:20 Dusk Note Edited: 0006698 View Revisions
2013-07-18 15:25 Esum Note Added: 0006700
2013-07-18 16:31 Torr Samaho Note Added: 0006702
2013-08-21 23:44 Toxicity Note Added: 0007056
2013-09-02 11:05 Dark-Assassin Note Added: 0007091
2013-09-06 20:56 Toxicity Note Added: 0007129
2013-09-14 15:45 Dark-Assassin Note Added: 0007190
2013-09-14 15:50 Dark-Assassin Note Edited: 0007190 View Revisions






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