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IDProjectCategoryView StatusDate SubmittedLast Update
0000134Zandronum[All Projects] Suggestionpublic2010-10-24 21:342018-09-30 23:16
ReporterDark-Assassin 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version2.0 
Summary0000134: Port Zdoom's Actor in Actor Fix thing
DescriptionPretty much continuing from this thread'http://www.skulltag.com/forum/viewtopic.php?f=155&t=24710 [^]'

This could really be needed. Mainly for some wads that could spawn actors in actors such as an invasion server with a random monster wad, players not telefragging eachother and getting stuck inside eachother etc.
Attached Files

- Relationships
child of 0001490closedTorr Samaho Backport ZDoom 2.5.0 

-  Notes
User avatar (0000467)
unknownna (updater)
2010-10-24 21:54
edited on: 2010-10-24 22:08

AFAICT, this doesn't affect players.

r2018 by graf on Sunday, 06-Dec-2009 at 23:10:25 CET

    * Added some code that prevents overlapping monsters from getting stuck in each other. PIT_CheckThing will return true under the following contitions now:
          * It was called from P_Move
          * The actor that is blocking the move already overlaps with the monster that is being moved.
          * the move will take the 2 actors further apart.

Graf Zahl wrote:
No. All the change does is to allow monsters that are stuck in something to walk out. It has no effect on anything else.

User avatar (0000471)
Dark-Assassin (administrator)
2010-10-25 19:17

hmm, if that is so, i'd like to also request that it also affects players moving out of stuff.
User avatar (0008341)
Dark-Assassin (administrator)
2014-03-07 05:36

Works as ZDoom does in Zandronum 2.0

IMO it should still affect player movement in other players (without no player blocking enabled).

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- Issue History
Date Modified Username Field Change
2010-10-24 21:34 Dark-Assassin New Issue
2010-10-24 21:54 unknownna Note Added: 0000467
2010-10-24 22:08 unknownna Note Edited: 0000467 View Revisions
2010-10-25 19:17 Dark-Assassin Note Added: 0000471
2014-03-07 05:36 Dark-Assassin Note Added: 0008341
2014-03-07 13:01 Dusk Relationship added child of 0001490
2014-03-07 13:02 Dusk Status new => resolved
2014-03-07 13:02 Dusk Fixed in Version => 2.0
2014-03-07 13:02 Dusk Resolution open => fixed
2014-03-07 13:02 Dusk Assigned To => Torr Samaho
2018-09-30 23:16 Blzut3 Status resolved => closed






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