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IDProjectCategoryView StatusDate SubmittedLast Update
0001282Zandronum[All Projects] Bugpublic2013-02-17 14:282014-01-09 17:43
Reporterpatrik 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0 
Target VersionFixed in Version 
Summary0001282: sv_noweaponspawn doesnt work in Heretic cooperative game mode
DescriptionSv_noweaponspawn doesnt affect spawning multi. weapons in Heretic cooperative game mode.
Steps To ReproduceHost cooperative game with Heretic.wad set as IWAD. (Used PWADs dont matter.)

Then either type in console sv_noweaponspawn 1 and restart map. It wont affect spawning those weapons, as they are still spawned, but when you check console with sv_noweaponspawn, it will tell you that it is true.

Or host game with attached config file with specified sv_noweaponspawn 1 in it.

Or change cooperative settings in gameplay menu - switch spawn multi. weapons to no.

Or set DM Flags to 1048576.
Attached Files

- Relationships

-  Notes
User avatar (0006049)
patrik (reporter)
2013-02-18 11:24

Sorry for that mess of text. I dont know right correct syntax of bug report because I have absolutely no experience with posting bug reports.
User avatar (0006053)
Dusk (developer)
2013-02-19 14:45

Works for me, sv_noweaponspawn is affecting the skull rod in E1M1 as intended.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
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- Issue History
Date Modified Username Field Change
2013-02-17 14:28 patrik New Issue
2013-02-18 11:24 patrik Note Added: 0006049
2013-02-19 14:45 Dusk Note Added: 0006053
2014-01-09 17:43 Qent Status new => closed
2014-01-09 17:43 Qent Resolution open => unable to reproduce






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