MantisBT - Zandronum
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0001282Zandronum[All Projects] Bugpublic2013-02-17 14:282014-01-09 17:43
patrik 
 
normalminoralways
closedunable to reproduce 
MicrosoftWindowsXP/Vista/7
1.0 
 
0001282: sv_noweaponspawn doesnt work in Heretic cooperative game mode
Sv_noweaponspawn doesnt affect spawning multi. weapons in Heretic cooperative game mode.
Host cooperative game with Heretic.wad set as IWAD. (Used PWADs dont matter.)

Then either type in console sv_noweaponspawn 1 and restart map. It wont affect spawning those weapons, as they are still spawned, but when you check console with sv_noweaponspawn, it will tell you that it is true.

Or host game with attached config file with specified sv_noweaponspawn 1 in it.

Or change cooperative settings in gameplay menu - switch spawn multi. weapons to no.

Or set DM Flags to 1048576.
co-operative, Heretic, Multiplayer
Issue History
2013-02-17 14:28patrikNew Issue
2013-02-18 11:24patrikNote Added: 0006049
2013-02-19 14:45DuskNote Added: 0006053
2014-01-09 17:43QentStatusnew => closed
2014-01-09 17:43QentResolutionopen => unable to reproduce

Notes
(0006049)
patrik   
2013-02-18 11:24   
Sorry for that mess of text. I dont know right correct syntax of bug report because I have absolutely no experience with posting bug reports.
(0006053)
Dusk   
2013-02-19 14:45   
Works for me, sv_noweaponspawn is affecting the skull rod in E1M1 as intended.