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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001261 | Zandronum | [All Projects] Bug | public | 2013-01-22 22:27 | 2018-09-30 20:29 | ||||
Reporter | Dynamo | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||||||
Summary | 0001261: Poison damage awarding | ||||||||
Description | <Dynamo> take the strife crossbow <Dynamo> let's say I wanted it to deal poison damage that damages you over time <Dynamo> if the player dies from poison, and not from the projectile hit <Dynamo> the game does not record it as a frag for the player who shot him <Dynamo> effectively making the weapon useless in deathmatch <Dynamo> this is a bug that iirc has been fixed in zdoom <Dynamo> but not in zanzan, and it should be fixed | ||||||||
Additional Information | <Dynamo> there's also that other suggestion I made time ago regarding the unblock players flag for use with only CTF teams <Dynamo> as in, <Dynamo> you can walk through your team's players, but not enemies | ||||||||
Attached Files | ![]() | ||||||||
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Dusk (developer) 2013-01-22 22:58 |
Added example WAD.. while testing it, turns out that it actually is broken in ZDoom 2.6.1 as well. |
Ivan (reporter) 2013-01-23 01:01 |
I hope you guys can actually fix it as this is SEVERELY broken, and would be very VERY handy for many modders, this is the only reliable method (AFAIK) for modders to use DoT effects. (Damage over Time, such as fire, etc) |
ZzZombo (reporter) 2013-01-23 03:06 |
sv_unblockplayers could use the value of 2 for allowing to pass only through allies. |
Edward-san (developer) 2013-01-23 18:22 |
Reported the poison bug to the zdoom forum. |
ZzZombo (reporter) 2013-01-25 07:07 |
Fixed:'http://zdoom.org/svndiff/4040/zdoom/trunk/src/p_interaction.cpp#0 [^]' |
Torr Samaho (administrator) 2013-01-27 19:29 |
This binary contains the backported ZDoom fix. |
StrikerMan780 (reporter) 2013-01-31 22:47 |
Tested this offline against some bots. The poison damage screen tint shows, and they'll make the pain sounds/grunts, but they will not take any damage at all. |
Torr Samaho (administrator) 2013-02-01 19:04 |
Strange. It works fine for me, bots die online and offline a short while after being hit by a PoisonRocket. Can somebody double check this? |
StrikerMan780 (reporter) 2013-02-24 14:25 |
Ok, with some further testing with a later build, it works correctly. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2013-01-22 22:27 | Dusk | New Issue | |
2013-01-22 22:27 | Dusk | Reporter | Dusk => CorpseGr1nder |
2013-01-22 22:49 | Dusk | Reporter | CorpseGr1nder => Dynamo |
2013-01-22 22:58 | Dusk | File Added: PoisonMissileTest.wad.zip | |
2013-01-22 22:58 | Dusk | Note Added: 0005817 | |
2013-01-22 22:59 | Dusk | Reproducibility | N/A => always |
2013-01-23 01:01 | Ivan | Note Added: 0005819 | |
2013-01-23 03:06 | ZzZombo | Note Added: 0005820 | |
2013-01-23 18:22 | Edward-san | Note Added: 0005821 | |
2013-01-24 12:16 | Dusk | Status | new => acknowledged |
2013-01-24 12:16 | Dusk | Resolution | open => waiting for zdoom |
2013-01-25 07:07 | ZzZombo | Note Added: 0005822 | |
2013-01-27 19:29 | Torr Samaho | Note Added: 0005842 | |
2013-01-27 19:29 | Torr Samaho | Assigned To | => Torr Samaho |
2013-01-27 19:29 | Torr Samaho | Status | acknowledged => needs testing |
2013-01-27 19:30 | Torr Samaho | Product Version | => 1.0 |
2013-01-27 19:30 | Torr Samaho | Target Version | => 1.1 |
2013-01-31 22:47 | StrikerMan780 | Note Added: 0005898 | |
2013-02-01 19:04 | Torr Samaho | Note Added: 0005905 | |
2013-02-24 14:25 | StrikerMan780 | Note Added: 0006072 | |
2013-02-24 15:52 | Dusk | Status | needs testing => resolved |
2013-02-24 15:52 | Dusk | Fixed in Version | => 1.1 |
2013-02-24 15:52 | Dusk | Resolution | waiting for zdoom => fixed |
2018-09-30 20:29 | Blzut3 | Status | resolved => closed |
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