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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001114 | Zandronum | [All Projects] Bug | public | 2012-10-09 21:22 | 2018-09-30 21:33 | ||||
Reporter | NotIvan | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | high | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.1.1 | ||||||||
Target Version | Fixed in Version | 1.2 | |||||||
Summary | 0001114: Interpolation Points/Actor Moves not working right after map reset | ||||||||
Description | First noticed in my mod, then checked if it was the source and actually found out that it is not. Here, the example wad randy heit has created for this way back. Screenshots provide that these get screwed up after the map countdown/reset. | ||||||||
Steps To Reproduce | First try it in singleplayer, see that it works. Second, create a server using this wad. Set it to survival. Walk straight when the map countdown is active. You see that it works. Lastly, after the countdown you get the error and once you try to walk it won't work. | ||||||||
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Dusk (developer) 2012-10-10 01:48 |
Seems to be a client-side desync. The actor's moved on the server. I'll look into this tomorrow.. |
NotIvan (reporter) 2012-10-10 14:25 |
Could this be related to the polyobj desyncs as well? Maybe it works on serverside? |
Dusk (developer) 2012-10-10 19:56 |
I highly doubt this to be related to polyobject desyncs. These are two entirely different things. |
Dusk (developer) 2012-10-11 13:05 |
OK the problem here is that the path follower and actor mover lose its TID and specials over the map reset... so I'll either have to preserve the data over the reset on the client or prevent the follower from activating before new data is passed over. This is gonna get nasty. |
Torr Samaho (administrator) 2013-07-25 18:52 |
I solved the timing issues for newly connecting clients a while ago, so now it should be rather simple to fix the issue. Please test if this fixes the issue. |
Arco (updater) 2013-07-25 19:36 |
Confirmed fixed. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-10-09 21:22 | NotIvan | New Issue | |
2012-10-09 21:22 | NotIvan | File Added: actormover.wad | |
2012-10-09 21:22 | NotIvan | File Added: Wrong.png | |
2012-10-09 21:23 | NotIvan | File Added: Normal.png | |
2012-10-09 22:17 | unknownna | Status | new => confirmed |
2012-10-10 01:48 | Dusk | Note Added: 0005067 | |
2012-10-10 01:48 | Dusk | Assigned To | => Dusk |
2012-10-10 01:48 | Dusk | Status | confirmed => acknowledged |
2012-10-10 14:25 | NotIvan | Note Added: 0005071 | |
2012-10-10 19:56 | Dusk | Note Added: 0005073 | |
2012-10-11 13:03 | Dusk | Status | acknowledged => assigned |
2012-10-11 13:05 | Dusk | Note Added: 0005083 | |
2012-10-21 00:40 | unknownna | Relationship added | related to 0001138 |
2013-07-25 18:52 | Torr Samaho | Note Added: 0006795 | |
2013-07-25 18:53 | Torr Samaho | Status | assigned => needs testing |
2013-07-25 19:36 | Arco | Note Added: 0006798 | |
2013-07-26 01:36 | Dusk | Assigned To | Dusk => Torr Samaho |
2013-07-27 07:48 | Torr Samaho | Status | needs testing => resolved |
2013-07-27 07:48 | Torr Samaho | Resolution | open => fixed |
2013-07-27 07:48 | Torr Samaho | Product Version | => 1.1.1 |
2013-07-27 07:48 | Torr Samaho | Fixed in Version | => 1.2 |
2018-09-30 21:33 | Blzut3 | Status | resolved => closed |
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