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IDProjectCategoryView StatusDate SubmittedLast Update
0001083Zandronum[All Projects] Bugpublic2012-09-28 18:302018-09-30 23:48
ReporterMazterQyoun-ae 
Assigned ToWatermelon 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformAllOSAllOS VersionAll
Product Version1.0 
Target Version1.4Fixed in Version1.4 
Summary0001083: [CTF] Flag can be picked up after game was finished
DescriptionNot really something that breaks the gameplay but still. In CTF, after one team member has bring the enemy flag to their own base so they score, if scorelimit was hit and there is a moving member of team on enemy base on the place where flag spawns, it will be picked up, hudmessage will appear and announcer will announce this.
Steps To Reproduce1. Create a CTF server
2. Have at least two players on red side and at least one on blue side
3. Keep playing until red has SCORELIMIT-1 scores
4. One of the red players should get enemy flag and run with it to the base
5. Another red player should keep moving on the blue flag spawn place
6. First red player should give red team last score, triggering a bug so second red player pickups the enemy flag.
Attached Files

- Relationships
has duplicate 0001084closed [CTF] Flag can be picked up after game was finished 
related to 0002070resolved in ctf, can score after timelimit is hit 

-  Notes
User avatar (0004999)
Watermelon (developer)
2012-10-06 17:03

Today we just had someone score after the game was finished (the timer ran out and the velocity was enough to move the player onto the flag). They achieved a score even after the time ran out. I will check into this and see if it was maybe just a slight desync on my end or the player actually ended up scoring after the timelimit ended.
User avatar (0005147)
unknownna (updater)
2012-10-21 00:57

I can confirm both issues.
User avatar (0006296)
Watermelon (developer)
2013-04-25 16:20

'http://www.youtube.com/watch?v=phghxPc7R4A [^]'

Hopefully more proof it does happen
User avatar (0010485)
Watermelon (developer)
2014-10-11 14:33
edited on: 2014-10-11 14:34

Proposed fix (tested and all):

'https://bitbucket.org/ChrisKOmg/zandronum-stable/commits/c559a03f6c4528367be0a2c23e8175fb581e73ab [^]'

If it's good, I can create a patch with the modified history document to add this.

User avatar (0010486)
Watermelon (developer)
2014-10-11 15:23

Updated to a better function choice with Dusk's advice:

'https://bitbucket.org/ChrisKOmg/zandronum-stable/commits/673913aa566f6525a0ffe3f7c8386d8ac1fc6f5b [^]'
User avatar (0010488)
Torr Samaho (administrator)
2014-10-11 15:30

Except for the comment that was apparently written for the old patch, the updated patch looks fine. If you add a history entry and fix the comment, I can pull it.
User avatar (0010516)
Watermelon (developer)
2014-10-12 00:56

Pull request sent.
User avatar (0010525)
cobalt (updater)
2014-10-12 08:03

Issue addressed by commit 60dc5a9f1f1c: Fixed: No longer can pick up team items in CTF or Skulltag after the round ends (fixes 1083).
Committed by WChrisK on Saturday 11 October 2014 20:53:57

2 files modified, 5 lines added, no lines removed
Files changed: docs/zandronum-history.txt, src/g_shared/a_flags.cpp
User avatar (0011413)
StrikerMan780 (reporter)
2015-01-18 01:22

After testing, you can no longer pick up the flag after the round ends.
User avatar (0011415)
WaTaKiD (updater)
2015-01-18 02:13

while the flag can no longer be picked up after the round ends, for what its worth, it is still possible to score after the timelimit is hit
User avatar (0011427)
Dusk (developer)
2015-01-18 10:45

That sounds like a separate issue, please make a new ticket for that.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2012-09-28 18:30 MazterQyoun-ae New Issue
2012-09-28 18:35 MazterQyoun-ae Note Added: 0004834
2012-09-28 18:41 MazterQyoun-ae Note Deleted: 0004834
2012-09-28 22:29 Blzut3 Project Site => Zandronum
2012-09-29 00:51 Dusk Relationship added has duplicate 0001084
2012-09-29 01:00 Dusk Product Version => 1.0
2012-10-06 17:03 Watermelon Note Added: 0004999
2012-10-21 00:57 unknownna Note Added: 0005147
2012-10-21 00:57 unknownna Status new => confirmed
2012-10-22 19:24 Dusk Assigned To => Dusk
2012-10-22 19:24 Dusk Status confirmed => assigned
2013-04-25 16:20 Watermelon Note Added: 0006296
2014-05-09 13:54 Watermelon Assigned To Dusk => Watermelon
2014-06-07 19:25 Watermelon Assigned To Watermelon =>
2014-06-07 19:26 Watermelon Status assigned => confirmed
2014-10-11 14:33 Watermelon Note Added: 0010485
2014-10-11 14:33 Watermelon Assigned To => Watermelon
2014-10-11 14:33 Watermelon Status confirmed => needs review
2014-10-11 14:34 Watermelon Note Edited: 0010485 View Revisions
2014-10-11 15:23 Watermelon Note Added: 0010486
2014-10-11 15:30 Torr Samaho Note Added: 0010488
2014-10-11 15:30 Torr Samaho Status needs review => feedback
2014-10-12 00:56 Watermelon Note Added: 0010516
2014-10-12 00:56 Watermelon Status feedback => needs review
2014-10-12 08:03 cobalt Status needs review => needs testing
2014-10-12 08:03 cobalt Target Version => 1.4
2014-10-12 08:03 cobalt Steps to Reproduce Updated View Revisions
2014-10-12 08:03 cobalt Note Added: 0010525
2015-01-18 01:22 StrikerMan780 Note Added: 0011413
2015-01-18 02:13 WaTaKiD Note Added: 0011415
2015-01-18 10:45 Dusk Note Added: 0011427
2015-01-18 10:45 Dusk Status needs testing => resolved
2015-01-18 10:45 Dusk Fixed in Version => 1.4
2015-01-18 10:45 Dusk Resolution open => fixed
2015-01-18 11:02 Dusk Relationship added related to 0002070
2018-09-30 23:48 Blzut3 Status resolved => closed






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