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IDProjectCategoryView StatusDate SubmittedLast Update
0000653Zandronum[All Projects] Suggestionpublic2012-01-17 16:012012-03-25 13:49
ReporterSpottswoode 
Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
StatusclosedResolutiondenied 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000653: Damage per distance
DescriptionI suggest a weapon or projectile actor property that increases damage by n factor for every x distance. The general idea is to simulate more realistic ballistics damage from very long distances. It would look something like this,

DamageForce (2, 100) (factor, distance)

Meaning that for every 100 distance it traveled the damage would increase by 2x. Basically at a very long range the weapon or projectile would instakill many monsters and players but would substantially weaker at point blank range.
Conversely,
DamageForce (.5, 100)
This would cut the damage in half for every 100 distance the projectile travelled. Thus the weapon would be devastating at close range but do very little at mid to long range.
Additional InformationI decided to make this suggestion after I watched the movie Shooter (http://www.youtube.com/watch?v=ogb72h4vYKU) and saw the scene where the VIP is assassinated by an intervention from a mile away. The scene is total bullshit, as at that distance the target would have been completely gibbed from the .408 round, as in violently blown apart. His arms would have broken through the window behind him and his bones that were impacted would have separated from his flesh and fluids.
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-  Notes
User avatar (0002479)
Dusk (developer)
2012-01-18 01:54

I'd believe stuff like this should be suggested over at ZDoom first:'http://forum.zdoom.org/viewforum.php?f=15 [^]'
User avatar (0002480)
Spottswoode (reporter)
2012-01-18 02:45
edited on: 2012-01-18 02:51

It's done, but I was aware of the odds and triviality of such a suggestion. I was also aware that it was improper.

User avatar (0002663)
Dusk (developer)
2012-02-22 00:58

This got No'd.

'http://forum.zdoom.org/viewtopic.php?f=18&t=31796 [^]'
User avatar (0002886)
Dusk (developer)
2012-03-25 13:14

I suppose we should close this as ZDoom has denied it?
User avatar (0002887)
Torr Samaho (administrator)
2012-03-25 13:49

I agree.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2012-01-17 16:01 Spottswoode New Issue
2012-01-18 01:54 Dusk Note Added: 0002479
2012-01-18 02:45 Spottswoode Note Added: 0002480
2012-01-18 02:51 Spottswoode Note Edited: 0002480 View Revisions
2012-02-22 00:58 Dusk Note Added: 0002663
2012-03-25 13:14 Dusk Note Added: 0002886
2012-03-25 13:49 Torr Samaho Note Added: 0002887
2012-03-25 13:49 Torr Samaho Status new => closed
2012-03-25 13:49 Torr Samaho Resolution open => denied






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