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View Revisions: Issue #3470 All Revisions ] Back to Issue ]
Summary 0003470: Client fires weapon too early when joining the game in 3.1
Revision 2018-08-28 20:01 by unknownna
Steps To Reproduce changemap_weap_desync.wad

1. zandronum -host -iwad doom2.wad -file changemap_weap_desync.wad
2. Connect a client to the server. No ping emulation should be needed.
3. Copy-paste "join;wait 14;+attack;wait 1;-attack" into the console. Spectate and re-enter the bind to reproduce the desync every time.
Revision 2018-08-28 02:39 by unknownna
Steps To Reproduce changemap_weap_desync.wad

1. zandronum -host -iwad doom2.wad -file changemap_weap_desync.wad
2. Connect a client to the server.
3. Copy-paste "join;wait 14;+attack;wait 1;-attack" into the console. Spectate and re-enter the bind to reproduce the desync every time.






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