September 2013 FNF Poll: EUROPE

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EuroFNF, September 27th

Poll ended at Wed Sep 25, 2013 7:48 pm

 
Total votes: 0

Qent
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September 2013 FNF Poll: EUROPE

#1

Post by Qent » Mon Sep 16, 2013 7:47 pm

This is the poll thread for European FNF #185 on September 27th. The poll will end on September 25th.

We encourage you to vote in both polls, even if you only plan to attend one FNF! If you have anything to add (maps, gamemode, teams; where applicable), please post in this thread. Here are this month's candidates:

Skullvomit + Samsara (gamemode TBD)
  • Skullvomit is a classic Skulltag WAD with six new maps and seven new weapons, including the mighty Nuclear Missile Launcher! Samsara will add classes all with their own default weapons replacing the Doom II ones.
NeoDoom Deathmatch
  • NeoDoom is a newschool cooperative megawad for ZDoom, but like Doom 1 and 2 it also supports deathmatch.
Zodiac CTF
  • A conversion of oldschool Zodiac Deathmatch maps to CTF maps, each map is based on a sign of the Zodiac.
Burl Tumd (maps/gamemode TBD)
  • Burl Tumd is about speed. If you like speed, then you'll love the super-speedy chaingun and ultra-powerful shotguns of Burl Tumd.
Internal Conflict LMS
  • Play as a Doom monster and duke it out with other monster classes! Each class has unique weapons and special abilities.
Original thread | American poll
Last edited by Qent on Mon Sep 16, 2013 7:50 pm, edited 1 time in total.

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Lord_of_D:
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RE: September 2013 FNF Poll: EUROPE

#2

Post by Lord_of_D: » Tue Sep 17, 2013 3:53 pm

do you even samsara?
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Marcaek
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RE: September 2013 FNF Poll: EUROPE

#3

Post by Marcaek » Tue Sep 17, 2013 9:11 pm

dear community: make better suggestions

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RE: September 2013 FNF Poll: EUROPE

#4

Post by Catastrophe » Tue Sep 17, 2013 10:40 pm

Internal conflict isn't bad

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RE: September 2013 FNF Poll: EUROPE

#5

Post by Watermelon » Wed Sep 18, 2013 4:53 am

I need to start getting more votes for different maps

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RE: September 2013 FNF Poll: EUROPE

#6

Post by Bloax » Wed Sep 18, 2013 9:32 pm

Gonna have to patch it up as BURL PVP TUMD for the event, since balance is a bit off due to it not even considering PVP.
  • Nerf shotgun to 8 damage (twoshotters on a full hit are better than oneshotters, that's ssg area)
    Increase chaingun spread (holy shit it's too tight for pvp)
    Increase rocket speed
    Remove radiusdamagefactor from players
    Maybe increase ssg damage to 11? (it's kiiiinda weak)
    Halve shotgun knockback (it's 2much :c)
And it's done.
Though radiusdamagefactor was set to 0.9 because CONSERVATISM and plsama altfire now eats up 15 ammo instead of 20 ammo.
along with all other changes
Last edited by Bloax on Wed Sep 18, 2013 10:07 pm, edited 1 time in total.
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Ivan
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RE: September 2013 FNF Poll: EUROPE

#7

Post by Ivan » Wed Sep 18, 2013 9:59 pm

"Maybe increase ssg damage to 11? (it's kiiiinda weak)"

Reduce spread.
=== RAGNAROK DM ON ... uh... dead forever? ===
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RE: September 2013 FNF Poll: EUROPE

#8

Post by Bloax » Wed Sep 18, 2013 10:09 pm

Yeah, that's also a good solution. Since it's pretty huge because monsters are easy to shoot in the face.

Edit: Chaingun might need a little damage nerf, but I'm not sure.
Balance seems better now though.
Last edited by Bloax on Wed Sep 18, 2013 10:57 pm, edited 1 time in total.
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.

We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.

Have a nice day.[/quote]

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RE: September 2013 FNF Poll: EUROPE

#9

Post by Tux » Sun Sep 22, 2013 6:16 pm

(t)lms burl tumd if it passes plx
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dear diary, tux today was a faggot again[/size]

Qent
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RE: September 2013 FNF Poll: EUROPE

#10

Post by Qent » Mon Sep 23, 2013 7:25 pm

I wouldn't mind some Burl Tumd TLMS if it wins (which it looks like it will). DM or CTF would also be good.

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