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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000967 | Zandronum | [All Projects] Suggestion | public | 2012-08-11 20:47 | 2014-06-11 21:45 | ||||
Reporter | Captain Ventris | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | N/A | ||||
Status | closed | Resolution | backport later | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.0-beta | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000967: TEXTURES incompatibility? | ||||||||
Description | This is a vague one, I know, but it seems that there is some measure of incompatibility or more likely missing functionality in the Zandronum implementation of the TEXTURES lump when compared with ZDoom. A couple wads needed to run my project use TEXTURES extensively to create new weapon sprites, so this functionality is obviously necessary for Zandronum compatibility. | ||||||||
Attached Files | |||||||||
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Torr Samaho (administrator) 2012-08-12 08:18 |
Is it any different in GZDoom 323? |
Captain Ventris (reporter) 2012-08-12 13:12 |
...Nope, has the exact same errors in that version of GZDoom (the equivalent to Zandronum, I assume?). Works fine in the latest GZDoom revisions and the component wads were created within the last couple years, I believe. Just a gap in development time, then. Well, this is why it was a suggestion, and not a bug. :P |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Captain Ventris |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-08-11 20:47 | Captain Ventris | New Issue | |
2012-08-12 08:18 | Torr Samaho | Note Added: 0004350 | |
2012-08-12 08:19 | Torr Samaho | Status | new => feedback |
2012-08-12 13:12 | Captain Ventris | Note Added: 0004352 | |
2012-08-12 13:12 | Captain Ventris | Status | feedback => new |
2014-06-11 21:45 | Watermelon | Status | new => closed |
2014-06-11 21:45 | Watermelon | Resolution | open => backport later |
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