MantisBT - Zandronum
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0000967Zandronum[All Projects] Suggestionpublic2012-08-11 20:472014-06-11 21:45
Captain Ventris 
 
normalminorN/A
closedbackport later 
MicrosoftWindowsXP/Vista/7
1.0-beta 
 
0000967: TEXTURES incompatibility?
This is a vague one, I know, but it seems that there is some measure of incompatibility or more likely missing functionality in the Zandronum implementation of the TEXTURES lump when compared with ZDoom. A couple wads needed to run my project use TEXTURES extensively to create new weapon sprites, so this functionality is obviously necessary for Zandronum compatibility.
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Issue History
2012-08-11 20:47Captain VentrisNew Issue
2012-08-12 08:18Torr SamahoNote Added: 0004350
2012-08-12 08:19Torr SamahoStatusnew => feedback
2012-08-12 13:12Captain VentrisNote Added: 0004352
2012-08-12 13:12Captain VentrisStatusfeedback => new
2014-06-11 21:45WatermelonStatusnew => closed
2014-06-11 21:45WatermelonResolutionopen => backport later

Notes
(0004350)
Torr Samaho   
2012-08-12 08:18   
Is it any different in GZDoom 323?
(0004352)
Captain Ventris   
2012-08-12 13:12   
...Nope, has the exact same errors in that version of GZDoom (the equivalent to Zandronum, I assume?).

Works fine in the latest GZDoom revisions and the component wads were created within the last couple years, I believe. Just a gap in development time, then. Well, this is why it was a suggestion, and not a bug. :P