MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000967 | Zandronum | [All Projects] Suggestion | public | 2012-08-11 20:47 | 2014-06-11 21:45 |
Reporter | Captain Ventris | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | closed | Resolution | backport later | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.0-beta | ||||
Target Version | Fixed in Version | ||||
Summary | 0000967: TEXTURES incompatibility? | ||||
Description | This is a vague one, I know, but it seems that there is some measure of incompatibility or more likely missing functionality in the Zandronum implementation of the TEXTURES lump when compared with ZDoom. A couple wads needed to run my project use TEXTURES extensively to create new weapon sprites, so this functionality is obviously necessary for Zandronum compatibility. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-08-11 20:47 | Captain Ventris | New Issue | |||
2012-08-12 08:18 | Torr Samaho | Note Added: 0004350 | |||
2012-08-12 08:19 | Torr Samaho | Status | new => feedback | ||
2012-08-12 13:12 | Captain Ventris | Note Added: 0004352 | |||
2012-08-12 13:12 | Captain Ventris | Status | feedback => new | ||
2014-06-11 21:45 | Watermelon | Status | new => closed | ||
2014-06-11 21:45 | Watermelon | Resolution | open => backport later |
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