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IDProjectCategoryView StatusDate SubmittedLast Update
0000955Zandronum[All Projects] Bugpublic2012-08-07 09:142016-02-06 11:28
Reporterbluewizard 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionwon't fix 
PlatformOSOS Version
Product Version1.0-beta 
Target VersionFixed in Version 
Summary0000955: Zandronum "Edges" bug
DescriptionHey there, if you make a sector instakill, and stand in the edge of the sector(while still inside), you won't get killed, thus breaking the map.
Steps To ReproduceIn the example wad provided, stand in the edge of the sector(as far as you can before falling), and you'll see what is wrong.
Attached Files? file icon zandrobug.wad [^] (3,529 bytes) 2012-08-07 09:14

- Relationships

-  Notes
User avatar (0004305)
Torr Samaho (administrator)
2012-08-07 15:55

Is it any different in GZDoom 323? If not, is it different in the latest ZDoom version?
User avatar (0004307)
bluewizard (reporter)
2012-08-07 16:29

This bug occurs in both.
User avatar (0004309)
Torr Samaho (administrator)
2012-08-07 18:14

Please report the bug at the ZDoom forum then.
User avatar (0014343)
Edward-san (developer)
2016-02-06 11:27

[Won't change].

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- Issue History
Date Modified Username Field Change
2012-08-07 09:14 bluewizard New Issue
2012-08-07 09:14 bluewizard File Added: zandrobug.wad
2012-08-07 15:55 Torr Samaho Note Added: 0004305
2012-08-07 15:56 Torr Samaho Status new => feedback
2012-08-07 16:29 bluewizard Note Added: 0004307
2012-08-07 16:29 bluewizard Status feedback => new
2012-08-07 18:14 Torr Samaho Note Added: 0004309
2012-08-07 18:14 Torr Samaho Status new => acknowledged
2012-08-07 18:14 Torr Samaho Resolution open => waiting for zdoom
2016-02-06 11:27 Edward-san Note Added: 0014343
2016-02-06 11:27 Edward-san Status acknowledged => closed
2016-02-06 11:28 Edward-san Resolution waiting for zdoom => won't fix






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