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IDProjectCategoryView StatusDate SubmittedLast Update
0000867Zandronum[All Projects] Suggestionpublic2012-06-08 10:302018-09-30 22:29
ReporterIvan 
Assigned ToTorr Samaho 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target Version3.0Fixed in Version3.0 
Summary0000867: New bob styles from Zdoom dev. version r3615+
DescriptionI recently came by these and I think they'd be very useful to have for modders who want better weapon bobbing. RElevant code is apparently in here :

'http://zdoom.org/svnview/3615/zdoom/trunk/src/p_pspr.cpp [^]' ||'http://zdoom.org/svndiff/3615/zdoom/trunk/src/p_pspr.cpp#0 [^]'

The files just in case :'http://zdoom.org/Changelog/3615/files [^]'
Attached Files

- Relationships
has duplicate 0000831closed Backport Custom Weapon Bob Property from ZDoom 
has duplicate 0001585closed Backport BobRange/BobSpeed/BobStyle weapon properties 
child of 0002172closedTorr Samaho Upgrade GZDoom base to 1.8.6 

-  Notes
User avatar (0004657)
Ivan (reporter)
2012-09-13 05:55

Repeating this request as Zandronum is released and I need this :p
User avatar (0004659)
ZzZombo (reporter)
2012-09-13 06:22

//_-
As Torr said many times he won't backport anything out of sequence unless there is a clear reason why he should do so.
User avatar (0004662)
Ivan (reporter)
2012-09-13 13:28

Clear Reason: Incarnation of a great game.
User avatar (0005868)
Ivan (reporter)
2013-01-30 08:29

A little bump to this one, is this one too hard to include in v1.1? Not really urgent but would be very great to have.
User avatar (0005884)
StrikerMan780 (reporter)
2013-01-31 03:28

I may try backporting this as my next experiment.
User avatar (0005957)
StrikerMan780 (reporter)
2013-02-07 02:06
edited on: 2013-02-07 22:24

Come to think of it, this would allow 100% compatibility for Hunter's Moon, without needing a separate version for Zandronum. (As it's the only ZDoom/GZDoom-specific feature it's using right now from what I can tell.)

Also, I can say with confidence that implementing the feature itself wouldn't be complicated at all. I can finally say that with confidence having more experience with the source code now. I know backporting stuff out-of-order does complicate things a bit though...

As a suggestion, even though I imagine it's already been done.. How about keeping a document, solely for keeping track of everything that has been backported out-of order as they are brought in, and describing what was changed, what ZDoom revision it came from, what Zandronum Revision it was implemented in, and related links to the ZDoom SVN Changelog listings (http://zdoom.org/Changelog), which comes in handy for finding out what lines of code were changed for various files. Also, comments left about any tweaks that needed to be made, netcode or otherwise would come in handy as well.

Would help keep things much more organized, no? I also think it would make things much easier to handle when it comes time to upgrade to a specific ZDoom revision that already had things backported in from. I've employed a similar system myself for unrelated projects...

User avatar (0012227)
StrikerMan780 (reporter)
2015-05-10 10:26

With testing, the bobstyles work great. Online and off, and they work with models.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Sky Driver StrikerMan780 President People
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-06-08 10:30 Ivan New Issue
2012-06-09 07:06 Sky Driver Note Added: 0003692
2012-06-09 07:07 Sky Driver Note Deleted: 0003692
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-06-09 13:26 Torr Samaho Category Bug => Suggestion
2012-09-13 05:55 Ivan Note Added: 0004657
2012-09-13 06:22 ZzZombo Note Added: 0004659
2012-09-13 13:28 Ivan Note Added: 0004662
2013-01-30 08:29 Ivan Note Added: 0005868
2013-01-31 03:28 StrikerMan780 Note Added: 0005884
2013-02-07 02:06 StrikerMan780 Note Added: 0005957
2013-02-07 02:07 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 02:08 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 02:09 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 02:11 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 03:23 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 03:23 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 21:11 Dusk Relationship added has duplicate 0000831
2013-02-07 22:14 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 22:24 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 22:24 StrikerMan780 Note Edited: 0005957 View Revisions
2013-02-07 22:24 StrikerMan780 Note Edited: 0005957 View Revisions
2013-11-20 17:51 Dusk Relationship added has duplicate 0001585
2013-11-20 17:52 Dusk Status new => acknowledged
2013-11-20 17:52 Dusk Resolution open => backport later
2015-04-04 20:17 Arco Relationship added child of 0002172
2015-04-05 08:10 WaTaKiD Target Version => 3.0
2015-05-09 13:56 Dusk Status acknowledged => assigned
2015-05-09 13:56 Dusk Assigned To => Torr Samaho
2015-05-09 13:58 Dusk Status assigned => needs testing
2015-05-10 10:26 StrikerMan780 Note Added: 0012227
2015-05-10 10:56 Dusk Status needs testing => resolved
2015-05-10 10:56 Dusk Fixed in Version => 3.0
2015-05-10 10:56 Dusk Resolution backport later => fixed
2018-09-30 22:29 Blzut3 Status resolved => closed






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