MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000867 | Zandronum | [All Projects] Suggestion | public | 2012-06-08 10:30 | 2018-09-30 22:29 |
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Reporter | Ivan | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98d | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
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Summary | 0000867: New bob styles from Zdoom dev. version r3615+ |
Description | I recently came by these and I think they'd be very useful to have for modders who want better weapon bobbing. RElevant code is apparently in here :
'http://zdoom.org/svnview/3615/zdoom/trunk/src/p_pspr.cpp [^]' ||'http://zdoom.org/svndiff/3615/zdoom/trunk/src/p_pspr.cpp#0 [^]'
The files just in case :'http://zdoom.org/Changelog/3615/files [^]' |
Steps To Reproduce | |
Additional Information | |
Tags | bob, new, smooth, weapon |
Relationships | has duplicate | 0000831 | closed | | Backport Custom Weapon Bob Property from ZDoom | has duplicate | 0001585 | closed | | Backport BobRange/BobSpeed/BobStyle weapon properties | child of | 0002172 | closed | Torr Samaho | Upgrade GZDoom base to 1.8.6 |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-06-08 10:30 | Ivan | New Issue | |
2012-06-09 07:06 | Sky Driver | Note Added: 0003692 | |
2012-06-09 07:07 | Sky Driver | Note Deleted: 0003692 | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2012-06-09 13:26 | Torr Samaho | Category | Bug => Suggestion |
2012-09-13 05:55 | Ivan | Note Added: 0004657 | |
2012-09-13 06:22 | ZzZombo | Note Added: 0004659 | |
2012-09-13 13:28 | Ivan | Note Added: 0004662 | |
2013-01-30 08:29 | Ivan | Note Added: 0005868 | |
2013-01-31 03:28 | StrikerMan780 | Note Added: 0005884 | |
2013-02-07 02:06 | StrikerMan780 | Note Added: 0005957 | |
2013-02-07 02:07 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3278 |
2013-02-07 02:08 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3279 |
2013-02-07 02:09 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3280 |
2013-02-07 02:11 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3281 |
2013-02-07 03:23 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3282 |
2013-02-07 03:23 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3283 |
2013-02-07 21:11 | Dusk | Relationship added | has duplicate 0000831 |
2013-02-07 22:14 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3286 |
2013-02-07 22:24 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3287 |
2013-02-07 22:24 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3288 |
2013-02-07 22:24 | StrikerMan780 | Note Edited: 0005957 | bug_revision_view_page.php?bugnote_id=5957#r3289 |
2013-11-20 17:51 | Dusk | Relationship added | has duplicate 0001585 |
2013-11-20 17:52 | Dusk | Status | new => acknowledged |
2013-11-20 17:52 | Dusk | Resolution | open => backport later |
2015-04-04 20:17 | Arco | Relationship added | child of 0002172 |
2015-04-05 08:10 | WaTaKiD | Target Version | => 3.0 |
2015-05-09 13:56 | Dusk | Status | acknowledged => assigned |
2015-05-09 13:56 | Dusk | Assigned To | => Torr Samaho |
2015-05-09 13:58 | Dusk | Status | assigned => needs testing |
2015-05-10 10:26 | StrikerMan780 | Note Added: 0012227 | |
2015-05-10 10:56 | Dusk | Status | needs testing => resolved |
2015-05-10 10:56 | Dusk | Fixed in Version | => 3.0 |
2015-05-10 10:56 | Dusk | Resolution | backport later => fixed |
2018-09-30 22:29 | Blzut3 | Status | resolved => closed |
Notes |
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(0004657)
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Ivan
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2012-09-13 05:55
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Repeating this request as Zandronum is released and I need this :p |
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//_-
As Torr said many times he won't backport anything out of sequence unless there is a clear reason why he should do so. |
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(0004662)
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Ivan
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2012-09-13 13:28
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Clear Reason: Incarnation of a great game. |
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(0005868)
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Ivan
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2013-01-30 08:29
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A little bump to this one, is this one too hard to include in v1.1? Not really urgent but would be very great to have. |
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I may try backporting this as my next experiment. |
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(0005957)
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StrikerMan780
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2013-02-07 02:06
(edited on: 2013-02-07 22:24) |
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Come to think of it, this would allow 100% compatibility for Hunter's Moon, without needing a separate version for Zandronum. (As it's the only ZDoom/GZDoom-specific feature it's using right now from what I can tell.)
Also, I can say with confidence that implementing the feature itself wouldn't be complicated at all. I can finally say that with confidence having more experience with the source code now. I know backporting stuff out-of-order does complicate things a bit though...
As a suggestion, even though I imagine it's already been done.. How about keeping a document, solely for keeping track of everything that has been backported out-of order as they are brought in, and describing what was changed, what ZDoom revision it came from, what Zandronum Revision it was implemented in, and related links to the ZDoom SVN Changelog listings (http://zdoom.org/Changelog), which comes in handy for finding out what lines of code were changed for various files. Also, comments left about any tweaks that needed to be made, netcode or otherwise would come in handy as well.
Would help keep things much more organized, no? I also think it would make things much easier to handle when it comes time to upgrade to a specific ZDoom revision that already had things backported in from. I've employed a similar system myself for unrelated projects...
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With testing, the bobstyles work great. Online and off, and they work with models. |
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