| Anonymous | Login | Signup for a new account | 2025-11-14 07:59 UTC |
| My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000862 | Zandronum | [All Projects] Bug | public | 2012-06-04 20:04 | 2012-06-04 21:32 | ||||
| Reporter | Ivan | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | closed | Resolution | duplicate | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 98d | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000862: SXF_TRANSFERPOINTERS flag support for A_SpawnItemEx | ||||||||
| Description | I need this to achieve certain effects regarding my ZBlood project, but this is one VERY useful flag for pretty much any purpose. For example, a projectile that splits into smaller parts that get their pitch transferred to them from the parent projectile (Aka flaregun from blood). I think the examples where this would be useful are limitless, and I'd very much love to see this flag brought into Zandronum. | ||||||||
| Attached Files | |||||||||
Relationships |
||||||
|
||||||
|
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2012-06-04 20:04 | Ivan | New Issue | |
| 2012-06-04 21:31 | Dusk | Relationship added | duplicate of 0000602 |
| 2012-06-04 21:32 | Dusk | Note Added: 0003676 | |
| 2012-06-04 21:32 | Dusk | Status | new => closed |
| 2012-06-04 21:32 | Dusk | Resolution | open => duplicate |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| Copyright © 2000 - 2025 MantisBT Team |