MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000086 | Zandronum | [All Projects] Suggestion | public | 2010-10-07 17:59 | 2014-06-14 17:23 |
| Reporter | Anonymous | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | acknowledged | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | 98c | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0000086: Co-op respawn time | ||||
| Description | A system where respawning in co-op games requires a delay period of, for example, 30-60 seconds, to provide a middle ground between Co-op's instant respawn, and survival's lives system, to encourage more skillful co-op play while not completely removing players who are killed from the action. Also, cause a mission failure when all players are dead. | ||||
| Steps To Reproduce | |||||
| Additional Information | This is the first time I've used this feature suggestion system, not sure if I'm doing it right so I'll keep it private, If I have done it correctly, would appreciate making it public for user input. | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2010-10-07 17:59 | Anonymous | New Issue | |||
| 2010-10-07 18:51 | Anonymous | Note Added: 0000287 | |||
| 2010-10-08 13:39 | Anonymous | Note Deleted: 0000287 | |||
| 2013-06-23 12:54 | Dusk | View Status | private => public | ||
| 2014-06-14 17:23 | Watermelon | Status | new => acknowledged | ||
| There are no notes attached to this issue. |