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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000085 | Zandronum | [All Projects] Bug | public | 2010-10-07 02:20 | 2018-09-30 19:47 | ||||
| Reporter | unknownna | ||||||||
| Assigned To | Torr Samaho | ||||||||
| Priority | low | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 98c | ||||||||
| Target Version | Fixed in Version | 98d | |||||||
| Summary | 0000085: players spawn multiple teleport fogs at map start | spectator teleport fog visible to other players at map start | ||||||||
| Description | Looks like players spawn multiple teleport fogs at map starts. And players can also see the teleport fogs of spectators at map starts. Tested in 98c and 98d-r2973. | ||||||||
| Steps To Reproduce | Test the example WAD on a local server with two clients. Make one of them join the game, but have the other one remain as a spectator. Push the exit switches. | ||||||||
| Additional Information | The two maps in the example WAD have 'nointermission' defined in the MAPINFO lump. | ||||||||
| Attached Files | |||||||||
Notes |
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unknownna (updater) 2010-10-07 02:22 |
BTW, I forgot to mention that this happens online, not offline. |
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Torr Samaho (administrator) 2010-10-17 12:40 |
This hopefully fixes both issues. Note that I disabled teleport fog for spectators in general. |
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unknownna (updater) 2010-10-17 13:22 edited on: 2010-10-17 13:24 |
I think it did. I like that you disabled teleport fogs for spectators. Makes more sense. EDIT: But if you enable multiplayer emulation offline, the player still spawns multiple teleport fogs at map start. |
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Torr Samaho (administrator) 2010-10-17 13:43 |
Can you check how if there are multiple fogs online in GZDoom 323? |
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unknownna (updater) 2010-10-17 14:14 |
Hmm, it looks like there are. |
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Torr Samaho (administrator) 2010-10-17 14:25 |
Thanks! This should also fix the offline issue (ignore the file name, I was working on two fixes at once). |
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unknownna (updater) 2010-10-17 14:34 |
Seems like it did. |
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Torr Samaho (administrator) 2010-10-17 14:42 |
Alright, then this should be fully resolved now :). |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2010-10-07 02:20 | unknownna | New Issue | |
| 2010-10-07 02:20 | unknownna | File Added: teleportfog_bug_test.wad | |
| 2010-10-07 02:22 | unknownna | Note Added: 0000283 | |
| 2010-10-17 12:40 | Torr Samaho | Note Added: 0000402 | |
| 2010-10-17 12:40 | Torr Samaho | Assigned To | => Torr Samaho |
| 2010-10-17 12:40 | Torr Samaho | Status | new => feedback |
| 2010-10-17 13:22 | unknownna | Note Added: 0000404 | |
| 2010-10-17 13:22 | unknownna | Status | feedback => assigned |
| 2010-10-17 13:24 | unknownna | Note Edited: 0000404 | View Revisions |
| 2010-10-17 13:24 | unknownna | Note Edited: 0000404 | View Revisions |
| 2010-10-17 13:43 | Torr Samaho | Note Added: 0000406 | |
| 2010-10-17 13:44 | Torr Samaho | Status | assigned => feedback |
| 2010-10-17 14:14 | unknownna | Note Added: 0000411 | |
| 2010-10-17 14:14 | unknownna | Status | feedback => assigned |
| 2010-10-17 14:25 | Torr Samaho | Note Added: 0000413 | |
| 2010-10-17 14:25 | Torr Samaho | Status | assigned => feedback |
| 2010-10-17 14:34 | unknownna | Note Added: 0000416 | |
| 2010-10-17 14:34 | unknownna | Status | feedback => assigned |
| 2010-10-17 14:42 | Torr Samaho | Note Added: 0000419 | |
| 2010-10-17 14:42 | Torr Samaho | Status | assigned => resolved |
| 2010-10-17 14:42 | Torr Samaho | Fixed in Version | => 98d |
| 2010-10-17 14:42 | Torr Samaho | Resolution | open => fixed |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2018-09-30 19:47 | Blzut3 | Status | resolved => closed |
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