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IDProjectCategoryView StatusDate SubmittedLast Update
0000841Zandronum[All Projects] Bugpublic2012-05-08 22:202018-09-30 19:52
Reporterunknownna 
Assigned ToTIHan 
PrioritylowSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version1.0 
Summary0000841: Console icon is stuck on player's head if the server misses a certain packet
DescriptionAttached screenshot. This only happens with the console icon. The chat icon is removed if the player starts to attack or move.
Steps To Reproduce1. skulltag.exe -host
2. Connect two clients to the server. Client A uses a ping emulator with the packet loss percentage set to 50%.
3. Join the game with client A.
4. Open and close the console/menu with client A till client B sees the bug.
Additional InformationThis also happens in 98e.
Attached Filespng file icon Screenshot_Doom_20120509_001536.png [^] (36,268 bytes) 2012-05-08 22:20

- Relationships

-  Notes
User avatar (0003602)
TIHan (reporter)
2012-05-08 23:08

Nicely done spotting how to reproduce this. I might take a look at this one, but I'm unsure how I will handle this since it requires client packets.
User avatar (0003603)
unknownna (updater)
2012-05-08 23:14

> I might take a look at this one, but I'm unsure how I will handle this since it requires client packets

Try to see if you can find any differences between the console and chat icon since the chat icon is cleared properly once the player starts to attack/move under the same circumstances (50% packet loss).
User avatar (0003605)
TIHan (reporter)
2012-05-08 23:31

> Try to see if you can find any differences between the console and chat icon since the chat icon is cleared properly once the player starts to attack/move under the same circumstances (50% packet loss).

Will do.
User avatar (0003606)
TIHan (reporter)
2012-05-08 23:56

Fixed.
'https://bitbucket.org/TIHan/tst/changeset/c484507fcd93 [^]'
User avatar (0003630)
Torr Samaho (administrator)
2012-05-14 19:44

Patch added.
User avatar (0004198)
Watermelon (developer)
2012-08-02 13:51

Confirmed... I think? It never showed up for me even when I emulate lag or test with someone else who has major lag problems.

I THINK it's solved, though I guess only time will tell. For now, I say confirmed... hopefully it is.
User avatar (0004205)
Torr Samaho (administrator)
2012-08-02 19:12

I'll assume that you tested this thoroughly enough ;). If this still doesn't work properly please reopen the ticket.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Combinebobnt Jonathan
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-05-08 22:20 unknownna New Issue
2012-05-08 22:20 unknownna File Added: Screenshot_Doom_20120509_001536.png
2012-05-08 22:20 unknownna Status new => confirmed
2012-05-08 22:21 unknownna Description Updated View Revisions
2012-05-08 23:08 TIHan Note Added: 0003602
2012-05-08 23:08 TIHan Assigned To => TIHan
2012-05-08 23:08 TIHan Status confirmed => feedback
2012-05-08 23:08 TIHan Assigned To TIHan =>
2012-05-08 23:14 unknownna Note Added: 0003603
2012-05-08 23:14 unknownna Status feedback => new
2012-05-08 23:31 TIHan Note Added: 0003605
2012-05-08 23:31 TIHan Assigned To => TIHan
2012-05-08 23:31 TIHan Status new => assigned
2012-05-08 23:56 TIHan Note Added: 0003606
2012-05-08 23:56 TIHan Status assigned => needs review
2012-05-14 19:44 Torr Samaho Note Added: 0003630
2012-05-14 19:45 Torr Samaho Status needs review => feedback
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-07-29 12:30 Torr Samaho Status feedback => needs testing
2012-08-02 13:51 Watermelon Note Added: 0004198
2012-08-02 19:12 Torr Samaho Note Added: 0004205
2012-08-02 19:12 Torr Samaho Status needs testing => resolved
2012-08-02 19:12 Torr Samaho Fixed in Version => 1.0
2012-08-02 19:12 Torr Samaho Resolution open => fixed
2018-09-30 19:52 Blzut3 Status resolved => closed






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