MantisBT - Zandronum
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0000841Zandronum[All Projects] Bugpublic2012-05-08 22:202018-09-30 19:52
unknownna 
TIHan 
lowtrivialalways
closedfixed 
98d 
1.0 
0000841: Console icon is stuck on player's head if the server misses a certain packet
Attached screenshot. This only happens with the console icon. The chat icon is removed if the player starts to attack or move.
1. skulltag.exe -host
2. Connect two clients to the server. Client A uses a ping emulator with the packet loss percentage set to 50%.
3. Join the game with client A.
4. Open and close the console/menu with client A till client B sees the bug.
This also happens in 98e.
No tags attached.
png Screenshot_Doom_20120509_001536.png (36,268) 2012-05-08 22:20
/tracker/file_download.php?file_id=616&type=bug
png
Issue History
2012-05-08 22:20unknownnaNew Issue
2012-05-08 22:20unknownnaFile Added: Screenshot_Doom_20120509_001536.png
2012-05-08 22:20unknownnaStatusnew => confirmed
2012-05-08 22:21unknownnaDescription Updatedbug_revision_view_page.php?rev_id=1976#r1976
2012-05-08 23:08TIHanNote Added: 0003602
2012-05-08 23:08TIHanAssigned To => TIHan
2012-05-08 23:08TIHanStatusconfirmed => feedback
2012-05-08 23:08TIHanAssigned ToTIHan =>
2012-05-08 23:14unknownnaNote Added: 0003603
2012-05-08 23:14unknownnaStatusfeedback => new
2012-05-08 23:31TIHanNote Added: 0003605
2012-05-08 23:31TIHanAssigned To => TIHan
2012-05-08 23:31TIHanStatusnew => assigned
2012-05-08 23:56TIHanNote Added: 0003606
2012-05-08 23:56TIHanStatusassigned => needs review
2012-05-14 19:44Torr SamahoNote Added: 0003630
2012-05-14 19:45Torr SamahoStatusneeds review => feedback
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2012-07-29 12:30Torr SamahoStatusfeedback => needs testing
2012-08-02 13:51WatermelonNote Added: 0004198
2012-08-02 19:12Torr SamahoNote Added: 0004205
2012-08-02 19:12Torr SamahoStatusneeds testing => resolved
2012-08-02 19:12Torr SamahoFixed in Version => 1.0
2012-08-02 19:12Torr SamahoResolutionopen => fixed
2018-09-30 19:52Blzut3Statusresolved => closed

Notes
(0003602)
TIHan   
2012-05-08 23:08   
Nicely done spotting how to reproduce this. I might take a look at this one, but I'm unsure how I will handle this since it requires client packets.
(0003603)
unknownna   
2012-05-08 23:14   
> I might take a look at this one, but I'm unsure how I will handle this since it requires client packets

Try to see if you can find any differences between the console and chat icon since the chat icon is cleared properly once the player starts to attack/move under the same circumstances (50% packet loss).
(0003605)
TIHan   
2012-05-08 23:31   
> Try to see if you can find any differences between the console and chat icon since the chat icon is cleared properly once the player starts to attack/move under the same circumstances (50% packet loss).

Will do.
(0003606)
TIHan   
2012-05-08 23:56   
Fixed.
'https://bitbucket.org/TIHan/tst/changeset/c484507fcd93 [^]'
(0003630)
Torr Samaho   
2012-05-14 19:44   
Patch added.
(0004198)
Watermelon   
2012-08-02 13:51   
Confirmed... I think? It never showed up for me even when I emulate lag or test with someone else who has major lag problems.

I THINK it's solved, though I guess only time will tell. For now, I say confirmed... hopefully it is.
(0004205)
Torr Samaho   
2012-08-02 19:12   
I'll assume that you tested this thoroughly enough ;). If this still doesn't work properly please reopen the ticket.