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IDProjectCategoryView StatusDate SubmittedLast Update
0000834Zandronum[All Projects] Bugpublic2012-05-05 20:182018-09-30 20:44
ReporterDusk 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target Version1.1Fixed in Version1.1 
Summary0000834: Spectators are affected by wind sectors
DescriptionIf you spectate over the windy water in Heretic's E1M7, you will be pushed like normal players are. IMO this should not happen.
Additional Information<@ViciousPariah> go to e1m7 [of Heretic]
<@ViciousPariah> spectate over the water, tell me if you move
<%Dusk> yeah
<%Dusk> i'm getting pushed
[...]
<@ViciousPariah> what about the pushing effect in e1m7
<%Dusk> that still happens
<@ViciousPariah> is that normal?
<%Dusk> i dunno. i guess it can be annoying
Attached Files? file icon test_specwind.wad [^] (2,027 bytes) 2012-08-06 16:35

- Relationships

-  Notes
User avatar (0003565)
unknownna (updater)
2012-05-05 20:42
edited on: 2012-08-05 09:33

Here's an example WAD if you need one:

setwind_setcurrent_scrollfloor_test.wad

User avatar (0004260)
Torr Samaho (administrator)
2012-08-05 09:56

This should fix the issue.
User avatar (0004289)
Qent (updater)
2012-08-06 16:27
edited on: 2012-08-06 16:36

It works for the example WAD, but not for Heretic E1M7.

test_specwind.wad shows this.

User avatar (0004290)
Tosen (reporter)
2012-08-06 16:36

Perhaps its because there is a difference between changing the wind via acs and having it already assigned to a floor, as E1M7 has Wind East (weak) preset for its floor.
User avatar (0004759)
Watermelon (developer)
2012-09-23 17:30

As of this build link posted earlier:
'http://www.mediafire.com/?5eilz856nn8icqi [^]'

I'm still pushed in the wind as a spectator on the example wad map provided
User avatar (0004768)
Torr Samaho (administrator)
2012-09-23 18:40

Quote from Tosen
Perhaps its because there is a difference between changing the wind via acs and having it already assigned to a floor, as E1M7 has Wind East (weak) preset for its floor.

Yes, test_specwind.wad needs a separate fix.
User avatar (0005002)
Watermelon (developer)
2012-10-06 17:08

Should this be tested in Heretic only on E1M7 for the result?
User avatar (0005745)
Torr Samaho (administrator)
2013-01-12 21:38

Once we have a fix for test_specwind.wad, it should be sufficient if this is tested on Heretic E1M7.
User avatar (0005746)
Torr Samaho (administrator)
2013-01-13 08:09

This should also fix the issue with Heretic's wind specials.
User avatar (0006034)
Qent (updater)
2013-02-17 00:21

It works in Heretic's E1M7 now.

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- Issue History
Date Modified Username Field Change
2012-05-05 20:18 Dusk New Issue
2012-05-05 20:18 Dusk Status new => assigned
2012-05-05 20:18 Dusk Assigned To => Dusk
2012-05-05 20:42 unknownna Note Added: 0003565
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-08-05 09:33 Torr Samaho Note Edited: 0003565 View Revisions
2012-08-05 09:56 Torr Samaho Note Added: 0004260
2012-08-05 09:56 Torr Samaho Assigned To Dusk => Torr Samaho
2012-08-05 09:56 Torr Samaho Status assigned => needs testing
2012-08-05 09:56 Torr Samaho Product Version 1.0-beta => 98d
2012-08-06 16:27 Qent Note Added: 0004289
2012-08-06 16:35 Qent File Added: test_specwind.wad
2012-08-06 16:36 Tosen Note Added: 0004290
2012-08-06 16:36 Qent Note Edited: 0004289 View Revisions
2012-09-23 17:30 Watermelon Note Added: 0004759
2012-09-23 18:40 Torr Samaho Note Added: 0004768
2012-10-06 17:08 Watermelon Note Added: 0005002
2013-01-12 21:38 Torr Samaho Note Added: 0005745
2013-01-12 21:51 Torr Samaho Status needs testing => assigned
2013-01-13 08:09 Torr Samaho Note Added: 0005746
2013-01-13 08:09 Torr Samaho Status assigned => needs testing
2013-01-13 08:09 Torr Samaho Target Version => 1.1
2013-02-17 00:21 Qent Note Added: 0006034
2013-02-17 00:24 Dusk Status needs testing => resolved
2013-02-17 00:24 Dusk Fixed in Version => 1.1
2013-02-17 00:24 Dusk Resolution open => fixed
2018-09-30 20:44 Blzut3 Status resolved => closed






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