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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000696 | Zandronum | [All Projects] Suggestion | public | 2012-02-26 18:48 | 2014-06-11 16:27 | ||||
| Reporter | Twister1134 | ||||||||
| Assigned To | |||||||||
| Priority | high | Severity | feature | Reproducibility | N/A | ||||
| Status | closed | Resolution | waiting for zdoom | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000696: Block monster line of sight | ||||||||
| Description | Currently, lines that block everything do not block a monsters line of sight. There should be an additional flag that allows a line to block a monsters line of sight. | ||||||||
| Additional Information | An arch-vile can still attack you if you are behind a blocking line. The flame effect will spawn on your player actor, but you will not be damaged. | ||||||||
| Attached Files | |||||||||
Notes |
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Dusk (developer) 2012-02-28 18:01 edited on: 2012-02-28 18:04 |
ZDoom has this:'http://zdoom.org/Changelog/3121/files [^]' |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-02-26 18:48 | Twister1134 | New Issue | |
| 2012-02-28 18:01 | Dusk | Note Added: 0002715 | |
| 2012-02-28 18:04 | Dusk | Note Edited: 0002715 | View Revisions |
| 2014-06-11 16:27 | Watermelon | Status | new => closed |
| 2014-06-11 16:27 | Watermelon | Resolution | open => waiting for zdoom |
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