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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000696 | Zandronum | [All Projects] Suggestion | public | 2012-02-26 18:48 | 2014-06-11 16:27 | ||||
Reporter | Twister1134 | ||||||||
Assigned To | |||||||||
Priority | high | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | waiting for zdoom | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000696: Block monster line of sight | ||||||||
Description | Currently, lines that block everything do not block a monsters line of sight. There should be an additional flag that allows a line to block a monsters line of sight. | ||||||||
Additional Information | An arch-vile can still attack you if you are behind a blocking line. The flame effect will spawn on your player actor, but you will not be damaged. | ||||||||
Attached Files | |||||||||
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Dusk (developer) 2012-02-28 18:01 edited on: 2012-02-28 18:04 |
ZDoom has this:'http://zdoom.org/Changelog/3121/files [^]' |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-02-26 18:48 | Twister1134 | New Issue | |
2012-02-28 18:01 | Dusk | Note Added: 0002715 | |
2012-02-28 18:04 | Dusk | Note Edited: 0002715 | View Revisions |
2014-06-11 16:27 | Watermelon | Status | new => closed |
2014-06-11 16:27 | Watermelon | Resolution | open => waiting for zdoom |
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