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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000648 | Zandronum | [All Projects] Suggestion | public | 2012-01-09 03:13 | 2024-01-29 21:20 | ||||
| Reporter | Qent | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 98d | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000648: Add a Flag to Use Deathmatch Starts in Team Games | ||||||||
| Description | To improve the flexibility of team games (not necessarily the Teamgame mode), add the flag SV_UseDMStartsInTeamGame. Inversely to SV_UseTeamStartsInDM, it would force all teams to spawn at random deathmatch starts. This would be useful for Team Deathmatch- and Team LMS-based ACS Teamgame modes. | ||||||||
| Attached Files | |||||||||
Notes |
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Watermelon (developer) 2014-06-11 16:20 |
Is this by chance in 2.0? |
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Marcaek (reporter) 2017-05-23 01:54 |
Not sure what opinions are about this but it hasn't been mentioned in a long ass time. |
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Ru5tK1ng (updater) 2024-01-29 21:20 |
Should be able to do this with the GAMEMODE flag DEATHMATCH in 3.0. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | Marcaek Dynamix Combinebobnt |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-01-09 03:13 | Qent | New Issue | |
| 2014-06-11 16:20 | Watermelon | Note Added: 0009070 | |
| 2014-06-11 16:20 | Watermelon | Status | new => feedback |
| 2017-05-23 01:54 | Marcaek | Note Added: 0017742 | |
| 2024-01-29 21:20 | Ru5tK1ng | Note Added: 0023042 | |
| 2024-01-29 21:20 | Ru5tK1ng | Status | feedback => resolved |
| 2024-01-29 21:20 | Ru5tK1ng | Resolution | open => fixed |
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