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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000648 | Zandronum | [All Projects] Suggestion | public | 2012-01-09 03:13 | 2024-01-29 21:20 | ||||
Reporter | Qent | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000648: Add a Flag to Use Deathmatch Starts in Team Games | ||||||||
Description | To improve the flexibility of team games (not necessarily the Teamgame mode), add the flag SV_UseDMStartsInTeamGame. Inversely to SV_UseTeamStartsInDM, it would force all teams to spawn at random deathmatch starts. This would be useful for Team Deathmatch- and Team LMS-based ACS Teamgame modes. | ||||||||
Attached Files | |||||||||
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Watermelon (developer) 2014-06-11 16:20 |
Is this by chance in 2.0? |
Marcaek (reporter) 2017-05-23 01:54 |
Not sure what opinions are about this but it hasn't been mentioned in a long ass time. |
Ru5tK1ng (updater) 2024-01-29 21:20 |
Should be able to do this with the GAMEMODE flag DEATHMATCH in 3.0. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Marcaek Dynamix Combinebobnt |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-01-09 03:13 | Qent | New Issue | |
2014-06-11 16:20 | Watermelon | Note Added: 0009070 | |
2014-06-11 16:20 | Watermelon | Status | new => feedback |
2017-05-23 01:54 | Marcaek | Note Added: 0017742 | |
2024-01-29 21:20 | Ru5tK1ng | Note Added: 0023042 | |
2024-01-29 21:20 | Ru5tK1ng | Status | feedback => resolved |
2024-01-29 21:20 | Ru5tK1ng | Resolution | open => fixed |
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