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IDProjectCategoryView StatusDate SubmittedLast Update
0000583Zandronum[All Projects] Bugpublic2011-09-17 20:422012-01-15 01:43
Reportercq75 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionwon't fix 
PlatformLinuxOSUbuntuOS Version10.04 x86-64
Product Version98d 
Target VersionFixed in Version 
Summary0000583: Linux only: when you go to the menu/console, while pushing a button, the game acts as if you were holding down that button.
DescriptionFor example, if you activate the menu, go to the console, or chat with the firing key held down, you will keep firing until you return to the game and press that key again.
Steps To Reproduce1.Open up the console while running or firing on linux online (the game will pause if you are offline).

You will keep running/firing until you exit the menu/chat/console and press that key again.
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-  Notes
User avatar (0002164)
cq75 (reporter)
2011-09-17 20:42
edited on: 2011-09-17 20:42

I forgot to mention that this also happens in 98E-r3299

I don't know if it happens in Mac OSX, it definitely doesn't happen in Windows.

User avatar (0002167)
kgsws (reporter)
2011-09-17 23:25

But this is not bad thing. At least i use console auto-hold to run long distances, autoshoot ...
If you do this and close console, game thinks you are still holding those keys, pressing them again will fix this "bug" ... or feature, for me :)

You do not need to hold that many keys with this trick.
User avatar (0002168)
cq75 (reporter)
2011-09-17 23:37

If you just want to run forward, there's a console command for that, +FORWARD
User avatar (0002171)
kgsws (reporter)
2011-09-18 18:12
edited on: 2011-09-18 18:13

Of course there is, but it is not as fast as this "feature". With this feature you can use it for any button, and more, you won't stop running until you write correct command.

I would like to have ability to turn this back on if it gets fixed, it is feature for me, not a bug.

User avatar (0002172)
cq75 (reporter)
2011-09-19 12:10
edited on: 2011-09-19 12:10

Having this as an option would be fine, if it were an option for linux and windows players.

If it's not implemented as an option, you can bind a key to +FORWARD like any other command, by using "bind key +FORWARD".

User avatar (0002173)
kgsws (reporter)
2011-09-19 13:21

Your method is just wasting of binds, i already have all my keys bound to something anyway.
(Also you can't just bind +forward to have it working same way, you have to hide it in alias.)
This bug/feature is best way for this, i would like to keep it.
User avatar (0002223)
cq75 (reporter)
2011-10-08 05:57

I recently found something else about this: when this glitch happens using the console, the only way to remove that repeated action is to use the main menu, even when you go out of the console, you are still moving forward.
User avatar (0002224)
Edward-san (developer)
2011-10-08 08:11
edited on: 2011-10-08 08:11

>the only way to remove that repeated action is to use the main menu
Not only... you can stop it if you re-press the same button in-game.

User avatar (0002226)
cq75 (reporter)
2011-10-09 00:25

@Edward - you're right, I didn't try that.
User avatar (0002388)
Torr Samaho (administrator)
2012-01-14 20:39

Does ZDoom behave any differently?
User avatar (0002402)
Dusk (developer)
2012-01-15 01:32
edited on: 2012-01-15 01:32

Nope, it behaves the same on r3333; plus I don't consider it a bug anyway, more like an accidental feature. :P

User avatar (0002404)
Torr Samaho (administrator)
2012-01-15 01:42
edited on: 2012-01-15 01:43

Thanks for testing! So if anybody wants this to be changed, request it at the ZDoom forum :-).


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- Issue History
Date Modified Username Field Change
2011-09-17 20:42 cq75 New Issue
2011-09-17 20:42 cq75 Note Added: 0002164
2011-09-17 20:42 cq75 Note Edited: 0002164 View Revisions
2011-09-17 23:25 kgsws Note Added: 0002167
2011-09-17 23:37 cq75 Note Added: 0002168
2011-09-18 18:12 kgsws Note Added: 0002171
2011-09-18 18:13 kgsws Note Edited: 0002171 View Revisions
2011-09-18 18:13 kgsws Note Edited: 0002171 View Revisions
2011-09-19 12:10 cq75 Note Added: 0002172
2011-09-19 12:10 cq75 Note Edited: 0002172 View Revisions
2011-09-19 13:21 kgsws Note Added: 0002173
2011-10-08 05:57 cq75 Note Added: 0002223
2011-10-08 08:11 Edward-san Note Added: 0002224
2011-10-08 08:11 Edward-san Note Edited: 0002224 View Revisions
2011-10-09 00:25 cq75 Note Added: 0002226
2012-01-14 20:39 Torr Samaho Note Added: 0002388
2012-01-14 20:40 Torr Samaho Status new => feedback
2012-01-15 01:32 Dusk Note Added: 0002402
2012-01-15 01:32 Dusk Note Edited: 0002402 View Revisions
2012-01-15 01:32 Dusk Note Edited: 0002402 View Revisions
2012-01-15 01:42 Torr Samaho Note Added: 0002404
2012-01-15 01:43 Torr Samaho Note Edited: 0002404 View Revisions
2012-01-15 01:43 Torr Samaho Note Revision Dropped: 2404: 0001222
2012-01-15 01:43 Torr Samaho Status feedback => closed
2012-01-15 01:43 Torr Samaho Resolution open => won't fix
2012-06-09 13:22 Torr Samaho Category General => Bug






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