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IDProjectCategoryView StatusDate SubmittedLast Update
0000568Zandronum[All Projects] Bugpublic2011-08-22 10:542012-03-25 16:58
ReporterFrits 
Assigned To 
PrioritynoneSeveritytrivialReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version 
Summary0000568: No instant next map after a client joins and leaves during an intermission
DescriptionSteps to reproduce:
End the map and connect a new client before all players ingame are "ready". Disconnect and even when all players are ready, there will still be a full lenght intermission.
Steps To ReproduceAbove
Additional InformationN/A
Attached Files

- Relationships
related to 0000325closedTorr Samaho Can't mark as "ready" if joining the game while in the intermission screen online 

-  Notes
User avatar (0002891)
TIHan (reporter)
2012-03-25 14:43

It seems clients are blocked from joining during an intermission. Is that intentionally, if so - this bug can be closed.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-08-22 10:54 Frits New Issue
2012-03-25 02:48 TIHan Assigned To => TIHan
2012-03-25 02:48 TIHan Status new => assigned
2012-03-25 14:43 TIHan Note Added: 0002891
2012-03-25 16:30 Torr Samaho Note Added: 0002893
2012-03-25 16:52 Torr Samaho Note Deleted: 0002893
2012-03-25 16:52 Torr Samaho Status assigned => closed
2012-03-25 16:52 Torr Samaho Assigned To TIHan =>
2012-03-25 16:52 Torr Samaho Resolution open => unable to reproduce
2012-03-25 16:58 Torr Samaho Relationship added related to 0000325
2012-06-09 13:22 Torr Samaho Category General => Bug






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