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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000541 | Zandronum | [All Projects] Suggestion | public | 2011-07-30 21:33 | 2018-09-30 22:50 | ||||
Reporter | the damager | ||||||||
Assigned To | Blzut3 | ||||||||
Priority | low | Severity | minor | Reproducibility | N/A | ||||
Status | closed | Resolution | denied | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000541: Lumberjack | ||||||||
Description | A new starter mode like instagib and buckshot but you got chainsaws. | ||||||||
Attached Files | |||||||||
Notes | |
(0002026) TIHan (reporter) 2011-07-31 06:50 |
FYI, this can be done in ACS. |
(0002304) Qent (updater) 2011-11-12 22:14 |
This is a feature request for the engine itself, so I've moved it to Skulltag. |
(0002308) Blzut3 (administrator) 2011-11-13 05:35 |
In fact ACS isn't even needed. This one line of decorate will do just fine:actor lumberjack : chainsaw replaces supershotgun {} Then run in buckshot. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-07-30 21:33 | the damager | New Issue | |
2011-07-31 06:50 | TIHan | Note Added: 0002026 | |
2011-11-12 22:13 | Qent | Project | skulltag_data.pk3 => Zandronum |
2011-11-12 22:14 | Qent | Note Added: 0002304 | |
2011-11-13 05:35 | Blzut3 | Note Added: 0002308 | |
2011-11-13 05:35 | Blzut3 | Status | new => resolved |
2011-11-13 05:35 | Blzut3 | Resolution | open => denied |
2011-11-13 05:35 | Blzut3 | Assigned To | => Blzut3 |
2018-09-30 22:50 | Blzut3 | Status | resolved => closed |
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