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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000541 | Zandronum | [All Projects] Suggestion | public | 2011-07-30 21:33 | 2018-09-30 22:50 | ||||
| Reporter | the damager | ||||||||
| Assigned To | Blzut3 | ||||||||
| Priority | low | Severity | minor | Reproducibility | N/A | ||||
| Status | closed | Resolution | denied | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000541: Lumberjack | ||||||||
| Description | A new starter mode like instagib and buckshot but you got chainsaws. | ||||||||
| Attached Files | |||||||||
Notes |
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TIHan (reporter) 2011-07-31 06:50 |
FYI, this can be done in ACS. |
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Qent (updater) 2011-11-12 22:14 |
This is a feature request for the engine itself, so I've moved it to Skulltag. |
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Blzut3 (administrator) 2011-11-13 05:35 |
In fact ACS isn't even needed. This one line of decorate will do just fine:actor lumberjack : chainsaw replaces supershotgun {} Then run in buckshot. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2011-07-30 21:33 | the damager | New Issue | |
| 2011-07-31 06:50 | TIHan | Note Added: 0002026 | |
| 2011-11-12 22:13 | Qent | Project | skulltag_data.pk3 => Zandronum |
| 2011-11-12 22:14 | Qent | Note Added: 0002304 | |
| 2011-11-13 05:35 | Blzut3 | Note Added: 0002308 | |
| 2011-11-13 05:35 | Blzut3 | Status | new => resolved |
| 2011-11-13 05:35 | Blzut3 | Resolution | open => denied |
| 2011-11-13 05:35 | Blzut3 | Assigned To | => Blzut3 |
| 2018-09-30 22:50 | Blzut3 | Status | resolved => closed |
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