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IDProjectCategoryView StatusDate SubmittedLast Update
0000481Zandronum[All Projects] Bugpublic2011-05-30 08:192018-09-30 19:55
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version1.0 
Summary0000481: Additive translucent line not additive after map resets
DescriptionI noticed this while testing KDiZD.
Additional InformationBroken since 98a.
Attached Filespng file icon Screenshot_Doom_20110530_100953.png [^] (73,841 bytes) 2011-05-30 08:19


? file icon additive_line_test_01.wad [^] (6,132 bytes) 2011-05-30 08:22

- Relationships

-  Notes
User avatar (0002624)
Dusk (developer)
2012-02-17 20:14

'https://bitbucket.org/CrimsonDusk/notebola/changeset/08bce808e0fb [^]'

Turned out that during map initialization, the additive flag wasn't backed up properly. It was saving the sidedef flags, not the linedef flags.
User avatar (0002631)
Torr Samaho (administrator)
2012-02-18 13:53

Looks good. I wonder why the sidedef flags were backed up there at all.
User avatar (0002632)
Torr Samaho (administrator)
2012-02-18 14:08

I added your patch to Skulltag.

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- Issue History
Date Modified Username Field Change
2011-05-30 08:19 unknownna New Issue
2011-05-30 08:19 unknownna File Added: Screenshot_Doom_20110530_100953.png
2011-05-30 08:22 unknownna File Added: additive_line_test_01.wad
2012-02-17 20:14 Dusk Note Added: 0002624
2012-02-18 13:53 Torr Samaho Note Added: 0002631
2012-02-18 14:08 Torr Samaho Note Added: 0002632
2012-02-18 14:08 Torr Samaho Status new => resolved
2012-02-18 14:08 Torr Samaho Fixed in Version => 1.0
2012-02-18 14:08 Torr Samaho Resolution open => fixed
2012-02-18 14:08 Torr Samaho Assigned To => Torr Samaho
2012-06-09 13:22 Torr Samaho Category General => Bug
2018-09-30 19:55 Blzut3 Status resolved => closed






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