Anonymous | Login | Signup for a new account | 2025-07-27 13:12 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000047 | Zandronum | [All Projects] Bug | public | 2010-09-22 03:36 | 2018-09-30 22:45 | ||||
Reporter | unknownna | ||||||||
Assigned To | |||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98c | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000047: player position desynchronizes with lowering lift online | ||||||||
Description | Online, a desynchronization of the player position seems to occur when you trigger a linedef that lowers a lift (standard doom lift). The lift lowers, but the player "drops" after it. It's during the drop everything starts to lag/shake. I've included an example WAD. Try to emulate a ping of around 200ms to get a better understanding of what I'm trying to explain. | ||||||||
Steps To Reproduce | Load up my example WAD and emulate some ping. | ||||||||
Attached Files | ![]() | ||||||||
![]() |
||||||
|
![]() |
|
Torr Samaho (administrator) 2010-09-22 20:52 edited on: 2010-09-22 20:54 |
Just to double check that this isn't caused by any of the crouching changes: This also happens in 98c, right? |
unknownna (updater) 2010-09-22 21:01 |
Yes, if it would have been specific to the 98d alpha builds, I would have stated so in the original report. |
ZzZombo (reporter) 2012-08-30 08:21 |
It is still a problem in Zandronum 1.0. |
unknownna (updater) 2012-10-25 19:19 |
We can consider this ticket to be a duplicate of 0001079 since we already worked on the prediction there and improved it. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2010-09-22 03:36 | unknownna | New Issue | |
2010-09-22 03:36 | unknownna | File Added: lift_desync_test.wad | |
2010-09-22 20:52 | Torr Samaho | Note Added: 0000140 | |
2010-09-22 20:52 | Torr Samaho | Status | new => feedback |
2010-09-22 20:54 | Torr Samaho | Note Edited: 0000140 | View Revisions |
2010-09-22 21:01 | unknownna | Note Added: 0000141 | |
2010-09-22 21:01 | unknownna | Status | feedback => new |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2012-08-30 08:21 | ZzZombo | Note Added: 0004516 | |
2012-10-25 19:16 | unknownna | Relationship added | child of 0001079 |
2012-10-25 19:19 | unknownna | Note Added: 0005200 | |
2012-10-25 19:19 | unknownna | Status | new => resolved |
2012-10-25 19:19 | unknownna | Resolution | open => duplicate |
2018-09-30 22:45 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2025 MantisBT Team |