MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000047 | Zandronum | [All Projects] Bug | public | 2010-09-22 03:36 | 2018-09-30 22:45 |
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Reporter | unknownna | |
Assigned To | | |
Priority | low | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98c | |
Target Version | | Fixed in Version | | |
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Summary | 0000047: player position desynchronizes with lowering lift online |
Description | Online, a desynchronization of the player position seems to occur when you trigger a linedef that lowers a lift (standard doom lift). The lift lowers, but the player "drops" after it. It's during the drop everything starts to lag/shake. I've included an example WAD. Try to emulate a ping of around 200ms to get a better understanding of what I'm trying to explain. |
Steps To Reproduce | Load up my example WAD and emulate some ping. |
Additional Information | |
Tags | No tags attached. |
Relationships | child of | 0001079 | closed | Torr Samaho | Client greatly mispredicts its z position if pushed over a ledge by something else |
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Attached Files | lift_desync_test.wad (1,748) 2010-09-22 03:36 /tracker/file_download.php?file_id=11&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2010-09-22 03:36 | unknownna | New Issue | |
2010-09-22 03:36 | unknownna | File Added: lift_desync_test.wad | |
2010-09-22 20:52 | Torr Samaho | Note Added: 0000140 | |
2010-09-22 20:52 | Torr Samaho | Status | new => feedback |
2010-09-22 20:54 | Torr Samaho | Note Edited: 0000140 | bug_revision_view_page.php?bugnote_id=140#r64 |
2010-09-22 21:01 | unknownna | Note Added: 0000141 | |
2010-09-22 21:01 | unknownna | Status | feedback => new |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2012-08-30 08:21 | ZzZombo | Note Added: 0004516 | |
2012-10-25 19:16 | unknownna | Relationship added | child of 0001079 |
2012-10-25 19:19 | unknownna | Note Added: 0005200 | |
2012-10-25 19:19 | unknownna | Status | new => resolved |
2012-10-25 19:19 | unknownna | Resolution | open => duplicate |
2018-09-30 22:45 | Blzut3 | Status | resolved => closed |
Notes |
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(0000140)
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Torr Samaho
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2010-09-22 20:52
(edited on: 2010-09-22 20:54) |
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Just to double check that this isn't caused by any of the crouching changes: This also happens in 98c, right?
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Yes, if it would have been specific to the 98d alpha builds, I would have stated so in the original report. |
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It is still a problem in Zandronum 1.0. |
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We can consider this ticket to be a duplicate of 0001079 since we already worked on the prediction there and improved it. |
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