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IDProjectCategoryView StatusDate SubmittedLast Update
0000465Zandronum[All Projects] Bugpublic2011-05-23 11:362018-09-30 22:56
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version2.0 
Summary0000465: "compat_oldweaponswitch" doesn't work properly in "nointermission" maps
DescriptionI noticed this while testing duel32-rc2.pk3. The lobby map has "nointermission" defined in the MAPINFO lump. With some ping, this means that you'll enter the map before you're actually there. You pick up a weapon, but don't switch to it.
Steps To Reproduce1. Start a DM server with the example WAD loaded and compat_oldweaponswitch set to 1.
2. Connect a client to the server with an emulated ping of 251 ms.
3. Join the game.
4. "send_password <password>" in the console.
5. "bind <key> "rcon nextmap"" in the console.
6. Hold +forward.
7. Press the bound RCON key.
Additional Information"switchonpickup" is also affected by this when compat_oldweaponswitch is set to 0.
Attached Files? file icon nointermission_weap_desync_test_01.wad [^] (778 bytes) 2011-05-23 11:36

- Relationships
related to 0000193closedTorr Samaho Able to fire weapon before it's passed A_Raise 

-  Notes
User avatar (0009043)
Watermelon (developer)
2014-06-11 15:43

Still occur in 2.0?
User avatar (0012558)
unknownna (updater)
2015-06-06 20:01

No, it has surprisingly been fixed.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2011-05-23 11:36 unknownna New Issue
2011-05-23 11:36 unknownna File Added: nointermission_weap_desync_test_01.wad
2011-05-23 11:38 unknownna Relationship added related to 0000193
2012-06-09 13:22 Torr Samaho Category General => Bug
2014-06-11 15:43 Watermelon Note Added: 0009043
2014-06-11 15:43 Watermelon Status new => feedback
2015-06-06 20:01 unknownna Note Added: 0012558
2015-06-06 20:01 unknownna Status feedback => new
2015-06-06 20:01 unknownna Assigned To => Torr Samaho
2015-06-06 20:01 unknownna Status new => resolved
2015-06-06 20:01 unknownna Resolution open => fixed
2015-06-06 20:47 unknownna Fixed in Version => 2.0
2018-09-30 22:56 Blzut3 Status resolved => closed






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