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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000464 | Zandronum | [All Projects] Bug | public | 2011-05-23 09:04 | 2018-09-30 19:51 | ||||
Reporter | unknownna | ||||||||
Assigned To | TIHan | ||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | 1.0 | |||||||
Summary | 0000464: Louder/duplicate DSOOF sounds from other players online | ||||||||
Description | I noticed that some sounds from other players are louder online. | ||||||||
Steps To Reproduce | 1. Start a server with the example WAD loaded. 2. Connect 2 clients to the server. 3. Join the game with both clients. 4. "snd_sfxvolume 0" in the console with client A. 5. Drop down with client A. Client B will hear a duplicate DSOOF sound when client A drops down. But if client A jumps down, no duplicate DSOOF sound will be present. | ||||||||
Attached Files | dsoof_vol_test_01.wad [^] (2,694 bytes) 2011-05-23 09:04 | ||||||||
Relationships | |||||||||||
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Notes | |
(0002882) TIHan (reporter) 2012-03-25 08:27 |
Fixed. 'https://bitbucket.org/TIHan/tst/changeset/b5dcc44ad7a3 [^]' Took me a little bit to find this specific function: NETWORK_IsConsolePlayerOrNotInClientMode. Very helpful. :) |
(0002888) Torr Samaho (administrator) 2012-03-25 14:04 |
>'https://bitbucket.org/TIHan/tst/changeset/b5dcc44ad7a3 [^]' I added your patch with a small modification: Since it's not guaranteed that ZDoom in the future won't put non-sound code below the check you added, I moved the check into the if condition that is responsible for the sound. Which variant is better really depends on how the ZDoom code there will evolve, currently both should lead to the exactly same result. > NETWORK_IsConsolePlayerOrNotInClientMode. Very helpful. :) Over the years I introduced functions for most occasions :), it just takes some time to get an overview of what's available. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-05-23 09:04 | unknownna | New Issue | |
2011-05-23 09:04 | unknownna | File Added: dsoof_vol_test_01.wad | |
2011-05-23 09:06 | unknownna | Relationship added | related to 0000303 |
2012-03-25 03:00 | TIHan | Assigned To | => TIHan |
2012-03-25 03:00 | TIHan | Status | new => assigned |
2012-03-25 08:27 | TIHan | Note Added: 0002882 | |
2012-03-25 14:04 | Torr Samaho | Note Added: 0002888 | |
2012-03-25 14:04 | Torr Samaho | Status | assigned => resolved |
2012-03-25 14:04 | Torr Samaho | Fixed in Version | => 1.0 |
2012-03-25 14:04 | Torr Samaho | Resolution | open => fixed |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2015-08-09 17:55 | unknownna | Relationship added | related to 0002393 |
2018-09-30 19:51 | Blzut3 | Status | resolved => closed |
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