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IDProjectCategoryView StatusDate SubmittedLast Update
0000462Zandronum[All Projects] Suggestionpublic2011-05-23 00:522014-06-11 16:04
Reporterunknownna 
Assigned To 
PrioritylowSeveritytrivialReproducibilityN/A
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version 
Summary0000462: Don't identify self through camera textures
DescriptionI just noticed this while testing SpaceDM9. "cl_identifytarget" would always target me through the TV cameras.
Additional InformationYou can't target yourself and/or other players by looking at the texture only, but if you walk into the camera's LOS while looking at the texture, you'll target yourself and/or other players.
Attached Filespng file icon Screenshot_Doom_20110523_011703.png [^] (49,333 bytes) 2011-05-23 00:52


png file icon Screenshot_Doom_20110714_174447.png [^] (13,611 bytes) 2011-07-14 15:49


? file icon camtex_ident_test_01.wad [^] (966 bytes) 2011-07-14 15:49

- Relationships

-  Notes
User avatar (0001913)
kgsws (reporter)
2011-07-15 12:24

I think camera textures should not identify anyone. Imagine someone else standing in camera LOS on second screenshot. It will identify him but you will only aim at wall.
User avatar (0001914)
unknownna (updater)
2011-07-15 17:30

> Imagine someone else standing in camera LOS on second screenshot. It will identify him but you will only aim at wall.

You're right.

* A player must be in the camera's FOV.
* The camera texture must be in your FOV (you can see that in the 2nd screenshot).
User avatar (0009050)
Watermelon (developer)
2014-06-11 16:04

I will check this later and see if it still happens

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- Issue History
Date Modified Username Field Change
2011-05-23 00:52 unknownna New Issue
2011-05-23 00:52 unknownna File Added: Screenshot_Doom_20110523_011703.png
2011-07-14 15:49 unknownna File Added: Screenshot_Doom_20110714_174447.png
2011-07-14 15:49 unknownna File Added: camtex_ident_test_01.wad
2011-07-15 12:24 kgsws Note Added: 0001913
2011-07-15 17:30 unknownna Note Added: 0001914
2014-06-11 16:04 Watermelon Note Added: 0009050
2014-06-11 16:04 Watermelon Status new => acknowledged






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